Módulo:Coromon/List

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La documentación para este módulo puede ser creada en Módulo:Coromon/List/doc

local coromon = {
DARKMAGIC_CRAB_2 = {
name = "Ucaclaw",
type = "Crimsonita",
dex_number = 107,
specialDefense = 124,
defense = 272,
attack = 294,
hp = 143,
specialAttack = 128,
sp = 34,
speed = 148,
desc = "Una versión de lo que otrora fuera un [monster DARKMAGIC_CRAB_2].",
properties = {},
skillProperties = {"hasPincers","isPhys"}
},
DARKMAGIC_FIREFLY_1 = {
name = "Lumon",
type = "Crimsonita",
dex_number = 108,
specialDefense = 132,
defense = 98,
attack = 71,
hp = 69,
specialAttack = 82,
sp = 34,
speed = 101,
desc = "Una versión de lo que otrora fuera un [monster DARKMAGIC_FIREFLY_1].",
properties = {},
skillProperties = {"isBug","hasClaws"}
},
DARKMAGIC_FIREFLY_2 = {
name = "Lampyre",
type = "Crimsonita",
dex_number = 109,
specialDefense = 153,
defense = 131,
attack = 90,
hp = 108,
specialAttack = 103,
sp = 34,
speed = 160,
desc = "Una versión de lo que otrora fuera un [monster DARKMAGIC_FIREFLY_2].",
properties = {"Volador"},
skillProperties = {"isBug","hasClaws","hasWings"}
},
DARKMAGIC_FIREFLY_3 = {
name = "Lumasect",
type = "Crimsonita",
dex_number = 110,
specialDefense = 211,
defense = 186,
attack = 108,
hp = 162,
specialAttack = 134,
sp = 34,
speed = 224,
desc = "Una versión de lo que otrora fuera un [monster DARKMAGIC_FIREFLY_3].",
properties = {"Volador"},
skillProperties = {"isBug","hasClaws","hasWings"}
},
DARKMAGIC_SNOWBALL_1 = {
name = "Arcta",
type = "Crimsonita",
dex_number = 113,
specialDefense = 146,
defense = 137,
attack = 109,
hp = 90,
specialAttack = 145,
sp = 34,
speed = 98,
desc = "Una versión de lo que otrora fuera un [monster DARKMAGIC_SNOWBALL_1].",
properties = {"Volador"},
skillProperties = {"isCute","isMag"}
},
DARKMAGIC_SNOWBALL_2 = {
name = "Arcturos",
type = "Crimsonita",
dex_number = 114,
specialDefense = 232,
defense = 191,
attack = 161,
hp = 141,
specialAttack = 201,
sp = 34,
speed = 147,
desc = "Una versión de lo que otrora fuera un [monster DARKMAGIC_SNOWBALL_2].",
properties = {"Volador"},
skillProperties = {"isCute","isMag"}
},
DARKMAGIC_WORM_2 = {
name = "Centilla",
type = "Crimsonita",
dex_number = 111,
specialDefense = 118,
defense = 296,
attack = 180,
hp = 97,
specialAttack = 99,
sp = 34,
speed = 82,
desc = "Una versión de lo que otrora fuera un [monster DARKMAGIC_WORM_2].",
properties = {},
skillProperties = {"hasFangs","isPhys"}
},
DARKMAGIC_WORM_3 = {
name = "Millidont",
type = "Crimsonita",
dex_number = 112,
specialDefense = 168,
defense = 360,
attack = 194,
hp = 126,
specialAttack = 120,
sp = 34,
speed = 98,
desc = "Una versión de lo que otrora fuera un [monster DARKMAGIC_WORM_3].",
properties = {},
skillProperties = {"hasFangs","isPhys"}
},
ELECTRIC_BEETLE_1 = {
name = "Buzzlet",
type = "Eléctrico",
dex_number = 35,
specialDefense = 91,
defense = 79,
attack = 78,
hp = 108,
specialAttack = 132,
sp = 34,
speed = 67,
desc = "Los [monster ELECTRIC_BEETLE_1] almacenan electricidad en su cuerpo, por lo que no necesitan comer durante largos periodos de tiempo.",
properties = {},
skillProperties = {"isBug","hasFangs","hasClaws","isMag"}
},
ELECTRIC_BEETLE_2 = {
name = "Bazzer",
type = "Eléctrico",
dex_number = 36,
specialDefense = 122,
defense = 108,
attack = 110,
hp = 142,
specialAttack = 161,
sp = 34,
speed = 90,
desc = "Usando su cuerno, los [monster ELECTRIC_BEETLE_2] luchan entre sí para determinar su fuerza dentro de su manada.",
properties = {},
skillProperties = {"isBug","hasFangs","hasClaws","isMag"}
},
ELECTRIC_BEETLE_3 = {
name = "Rhynobuz",
type = "Eléctrico",
dex_number = 37,
specialDefense = 178,
defense = 170,
attack = 162,
hp = 181,
specialAttack = 220,
sp = 34,
speed = 102,
desc = "Su cuerno nunca deja de crecer. Cuanto más grande es el cuerno, más viejo es el [monster ELECTRIC_BEETLE_3].",
properties = {},
skillProperties = {"isBug","hasFangs","hasClaws","isMag"}
},
ELECTRIC_CERBERUS_1 = {
name = "Houndos",
type = "Eléctrico",
dex_number = 18,
specialDefense = 97,
defense = 59,
attack = 119,
hp = 92,
specialAttack = 161,
sp = 34,
speed = 132,
desc = "Las dos cabezas de [monster ELECTRIC_CERBERUS_1] se pelean a menudo, normalmente para ver quién es el chico bueno.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isCute","isMag"}
},
ELECTRIC_CERBERUS_2 = {
name = "Hountrion",
type = "Eléctrico",
dex_number = 19,
specialDefense = 148,
defense = 98,
attack = 188,
hp = 162,
specialAttack = 230,
sp = 34,
speed = 197,
desc = "Al igual que los hermanos, las tres cabezas de [monster ELECTRIC_CERBERUS_2] nunca parecen estar de acuerdo entre sí.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isCute","isMag"}
},
ELECTRIC_CLOUD_1 = {
name = "Acie",
type = "Eléctrico",
dex_number = 47,
specialDefense = 118,
defense = 138,
attack = 71,
hp = 54,
specialAttack = 195,
sp = 34,
speed = 89,
desc = "Los investigadores no tienen claro si el cuerpo de [monster ELECTRIC_CLOUD_1] está rodeado de electricidad por completo o si es que su cuerpo es de electricidad.",
properties = {"Volador"},
skillProperties = {"isCute","isMag"}
},
ELECTRIC_CLOUD_2 = {
name = "Deecie",
type = "Eléctrico",
dex_number = 48,
specialDefense = 195,
defense = 188,
attack = 120,
hp = 105,
specialAttack = 256,
sp = 34,
speed = 144,
desc = "El [monster ELECTRIC_CLOUD_2] flota en el aire durante las tormentas eléctricas y aumenta su poder a base de absorber los rayos. A veces, lanza rayos contra algún desafortunado transeúnte.",
properties = {"Volador"},
skillProperties = {"isCute","isMag"}
},
ELECTRIC_FIREFLY_1 = {
name = "Lumon",
type = "Eléctrico",
dex_number = 65,
specialDefense = 112,
defense = 78,
attack = 71,
hp = 69,
specialAttack = 82,
sp = 34,
speed = 101,
desc = "Los [monster ELECTRIC_FIREFLY_1] pueden usar la luz de su cola para navegar por áreas oscuras fácilmente. Se encuentran a menudo en cuevas.",
properties = {},
skillProperties = {"isBug","hasClaws"}
},
ELECTRIC_FIREFLY_2 = {
name = "Lampyre",
type = "Eléctrico",
dex_number = 66,
specialDefense = 133,
defense = 97,
attack = 90,
hp = 108,
specialAttack = 103,
sp = 34,
speed = 160,
desc = "Un [monster ELECTRIC_FIREFLY_2] bailarín es un espectáculo para la vista, especialmente cuando bailan en grupos en el cielo nocturno.",
properties = {"Volador"},
skillProperties = {"isBug","hasClaws","hasWings"}
},
ELECTRIC_FIREFLY_3 = {
name = "Lumasect",
type = "Eléctrico",
dex_number = 67,
specialDefense = 191,
defense = 136,
attack = 108,
hp = 162,
specialAttack = 134,
sp = 34,
speed = 224,
desc = "El movimiento perpetuo del [monster ELECTRIC_FIREFLY_3] es famoso por su gran belleza. Se hacen muchas réplicas de [monster ELECTRIC_FIREFLY_3] en forma de lámpara de noche y de techo.",
properties = {"Volador"},
skillProperties = {"isBug","hasClaws","hasWings"}
},
ELECTRIC_OOZE_1 = {
name = "Gauslime",
type = "Eléctrico",
dex_number = 85,
specialDefense = 106,
defense = 142,
attack = 141,
hp = 49,
specialAttack = 121,
sp = 34,
speed = 78,
desc = "El cuerpo del [monster ELECTRIC_OOZE_1] está cubierto de un extraño líquido, el cual puede generar electricidad para asustar a los atacantes.",
properties = {},
skillProperties = {"isOoze","hasFists","isPhys"}
},
ELECTRIC_OOZE_2 = {
name = "Magnamire",
type = "Eléctrico",
dex_number = 86,
specialDefense = 152,
defense = 204,
attack = 215,
hp = 133,
specialAttack = 163,
sp = 34,
speed = 117,
desc = "Al [monster ELECTRIC_OOZE_2] le gusta achuchar a sus entrenadores. A los entrenadores no les gusta mucho, ya que a veces tardan días en quitarse el pringue que les dejan los [monster ELECTRIC_OOZE_2].",
properties = {},
skillProperties = {"isOoze","hasFists","isPhys"}
},
ELECTRIC_TIGER_1 = {
name = "Bittybolt",
type = "Eléctrico",
dex_number = 25,
specialDefense = 105,
defense = 144,
attack = 68,
hp = 80,
specialAttack = 102,
sp = 34,
speed = 132,
desc = "El [monster ELECTRIC_TIGER_1] se pasa durmiendo la mayor parte del día, pero cuando se despierta, le encanta corretear, jugar a traer el palo y acurrucarse.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isCute","isMag"}
},
ELECTRIC_TIGER_2 = {
name = "Toravolt",
type = "Eléctrico",
dex_number = 26,
specialDefense = 168,
defense = 194,
attack = 141,
hp = 134,
specialAttack = 246,
sp = 34,
speed = 174,
desc = "Cuando un [monster ELECTRIC_TIGER_2] gruñe, deja escapar una descarga eléctrica que aturde a todo cuanto lo rodea, lo que lo convierte en el depredador perfecto.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isCute","isMag"}
},
FIRE_BULL_1 = {
name = "Mino",
type = "Fuego",
dex_number = 98,
specialDefense = 98,
defense = 61,
attack = 122,
hp = 71,
specialAttack = 98,
sp = 34,
speed = 140,
desc = "[monster FIRE_BULL_1] es muy juguetón. En su entusiasmo, a veces olvida que sus melenas pueden quemar a otros Coromon.",
properties = {},
skillProperties = {"hasTail","isCute","isPhys"}
},
FIRE_BULL_2 = {
name = "Blazitaur",
type = "Fuego",
dex_number = 99,
specialDefense = 159,
defense = 138,
attack = 204,
hp = 132,
specialAttack = 157,
sp = 34,
speed = 212,
desc = "Los [monster FIRE_BULL_2] son criaturas temperamentales con tendencia a desafiar a su entrenador, pero si se entabla amistad con ellos son unos aliados muy valiosos.",
properties = {},
skillProperties = {"hasTail","isCute","isPhys"}
},
FIRE_GOLEM_1 = {
name = "Ruptius",
type = "Fuego",
dex_number = 91,
specialDefense = 128,
defense = 111,
attack = 66,
hp = 88,
specialAttack = 132,
sp = 34,
speed = 68,
desc = "El [monster FIRE_GOLEM_1] se pasa la mayor parte del día zampando rocas. Cuando no consiguen encontrar un tipo de roca concreto que les gusta, estallan iracundos y echan humo.",
properties = {},
skillProperties = {"hasFists","isMag","isPhys"}
},
FIRE_GOLEM_2 = {
name = "Vulbrute",
type = "Fuego",
dex_number = 92,
specialDefense = 204,
defense = 254,
attack = 142,
hp = 168,
specialAttack = 256,
sp = 34,
speed = 84,
desc = "Los [monster FIRE_GOLEM_2] son volcanes activos andantes. Aunque resultan intimidantes, son bastante tranquilos si no se les provoca. Si esto sucede, entran en erupción.",
properties = {},
skillProperties = {"hasFists","isMag","isPhys"}
},
FIRE_KRAKEN_1 = {
name = "Squidma",
type = "Fuego",
dex_number = 63,
specialDefense = 198,
defense = 67,
attack = 78,
hp = 76,
specialAttack = 101,
sp = 34,
speed = 142,
desc = "Los [monster FIRE_KRAKEN_1] tienen cuerpos resistentes al calor. Su ojo tiene propiedades especiales que les permite ver a través de la lava.",
properties = {"Volador"},
skillProperties = {"hasFangs","isMag"}
},
FIRE_KRAKEN_2 = {
name = "Magmilus",
type = "Fuego",
dex_number = 64,
specialDefense = 246,
defense = 130,
attack = 139,
hp = 159,
specialAttack = 161,
sp = 34,
speed = 201,
desc = "Los [monster FIRE_KRAKEN_2] se sienten como en casa en un volcán. El brote que tienen en la cabeza puede lanzar llamaradas de dos metros al aire.",
properties = {"Volador"},
skillProperties = {"hasFangs","isMag"}
},
FIRE_MAGMA_1 = {
name = "Bloby",
type = "Fuego",
dex_number = 27,
specialDefense = 84,
defense = 81,
attack = 129,
hp = 129,
specialAttack = 92,
sp = 34,
speed = 88,
desc = "A los [monster FIRE_MAGMA_1] les encanta esconderse en sitios muy raros. ¡Mucho cuidado, entrenadores! ¡Podríais encontrarlos hasta dentro de un zapato o una bota! El resultado puede ser... doloroso.",
properties = {},
skillProperties = {"isOoze","hasFists","isPhys"}
},
FIRE_MAGMA_2 = {
name = "Molteye",
type = "Fuego",
dex_number = 28,
specialDefense = 110,
defense = 108,
attack = 188,
hp = 177,
specialAttack = 139,
sp = 34,
speed = 112,
desc = "Se encuentran cerca de los volcanes activos. Los [monster FIRE_MAGMA_2] necesitan calor para sobrevivir; sin él, acaban convertidos en montones de roca.",
properties = {},
skillProperties = {"isOoze","hasFists","isPhys"}
},
FIRE_MAGMA_3 = {
name = "Ashclops",
type = "Fuego",
dex_number = 29,
specialDefense = 124,
defense = 122,
attack = 252,
hp = 216,
specialAttack = 194,
sp = 34,
speed = 128,
desc = "Los [monster FIRE_MAGMA_3] pueden controlar la temperatura de su cuerpo y solidificarse o reblandecerse a voluntad. Esto hace que tengan una defensa prácticamente impenetrable.",
properties = {},
skillProperties = {"isOoze","hasFists","isPhys"}
},
FIRE_PHOENIX_1 = {
name = "Bren",
type = "Fuego",
dex_number = 44,
specialDefense = 98,
defense = 78,
attack = 118,
hp = 91,
specialAttack = 132,
sp = 34,
speed = 93,
desc = "Nacidos de las plumas de un [monster FIRE_PHOENIX_3]. Cuando se les da el suficiente cariño y calor, nace un [monster FIRE_PHOENIX_2].",
properties = {"blind"},
skillProperties = {"isCute"}
},
FIRE_PHOENIX_2 = {
name = "Pyrochick",
type = "Fuego",
dex_number = 45,
specialDefense = 98,
defense = 78,
attack = 118,
hp = 91,
specialAttack = 132,
sp = 34,
speed = 93,
desc = "Los [monster FIRE_PHOENIX_2] son temperamentales. Atacan a cualquier cosa o ser que entre en su territorio, a pesar de su tamaño.",
properties = {},
skillProperties = {"hasWings","hasClaws","isCute","isPhys"}
},
FIRE_PHOENIX_3 = {
name = "Infinix",
type = "Fuego",
dex_number = 46,
specialDefense = 132,
defense = 129,
attack = 232,
hp = 152,
specialAttack = 217,
sp = 34,
speed = 154,
desc = "Las plumas de un [monster FIRE_PHOENIX_3] tienen propiedades misteriosas. Cuando se quema un puñado, nace un nuevo [monster FIRE_PHOENIX_1] de las cenizas.",
properties = {},
skillProperties = {"hasWings","hasClaws","isCute","isPhys","hasTail","isMag"}
},
FIRE_TURTLE_1 = {
name = "Toruga",
type = "Fuego",
dex_number = 4,
specialDefense = 102,
defense = 90,
attack = 99,
hp = 80,
specialAttack = 121,
sp = 34,
speed = 132,
desc = "Los [monster FIRE_TURTLE_1] tuvieron que adaptarse con mandíbulas cada vez más fuertes desde que sus cabezas crecieron demasiado como para entrar en sus caparazones.",
properties = {},
skillProperties = {"hasClaws","hasFangs","isMag"}
},
FIRE_TURTLE_2 = {
name = "Embaval",
type = "Fuego",
dex_number = 5,
specialDefense = 128,
defense = 119,
attack = 122,
hp = 121,
specialAttack = 162,
sp = 34,
speed = 161,
desc = "Su caparazón está hecho de roca volcánica. Cuando se esconde en su caparazón, el [monster FIRE_TURTLE_2] a veces se puede confundir con rocas reales.",
properties = {},
skillProperties = {"hasClaws","hasFangs","isMag","isPhys"}
},
FIRE_TURTLE_3 = {
name = "Volcadon",
type = "Fuego",
dex_number = 6,
specialDefense = 161,
defense = 145,
attack = 180,
hp = 159,
specialAttack = 236,
sp = 34,
speed = 199,
desc = "Los [monster FIRE_TURTLE_3] utilizan los propulsores de sus laterales para navegar a través de la lava más rápido que cualquier Coromon.",
properties = {},
skillProperties = {"hasClaws","hasFangs","isMag","isPhys"}
},
FUSEBOX = {
name = "Fusebox",
type = "Fusebox",
specialDefense = 100,
defense = 100,
attack = 100,
hp = 200,
specialAttack = 100,
sp = 0,
speed = 100,
desc = "A fusebox.",
properties = {},
skillProperties = {}
},
GHOST_CAT_1 = {
name = "Purrgy",
type = "Fantasma",
dex_number = 82,
specialDefense = 84,
defense = 78,
attack = 102,
hp = 88,
specialAttack = 118,
sp = 34,
speed = 100,
desc = "Juguetones y con ganas de ayudar a la vez, a los [monster GHOST_CAT_1] les gusta vivir en zonas pobladas y en las comunidades en las que habitan son muy queridos.",
properties = {"Volador"},
skillProperties = {"hasTail","hasClaws","hasFangs","isCute","isMag"}
},
GHOST_CAT_2 = {
name = "Ghinx",
type = "Fantasma",
dex_number = 83,
specialDefense = 128,
defense = 116,
attack = 131,
hp = 117,
specialAttack = 157,
sp = 34,
speed = 129,
desc = "Los [monster GHOST_CAT_2] emprenden peregrinajes a menudo para fortalecer tanto su cuerpo como su mente. Al regresar, son mucho más sabios.",
properties = {"Volador"},
skillProperties = {"hasTail","hasClaws","hasFangs","isCute","isMag"}
},
GHOST_CAT_3 = {
name = "Purrghast",
type = "Fantasma",
dex_number = 84,
specialDefense = 169,
defense = 138,
attack = 185,
hp = 158,
specialAttack = 204,
sp = 34,
speed = 182,
desc = "Tras años de meditación, los [monster GHOST_CAT_3] han despertado habilidades psíquicas increíbles. Dicen que algunos pueden tener breves visiones del futuro.",
properties = {"Volador"},
skillProperties = {"hasTail","hasClaws","hasFangs","isCute","isMag","isPhys"}
},
GHOST_CHERUBIM_1 = {
name = "Seraphace",
type = "Fantasma",
dex_number = 61,
specialDefense = 129,
defense = 97,
attack = 92,
hp = 138,
specialAttack = 122,
sp = 34,
speed = 70,
desc = "Los [monster GHOST_CHERUBIM_1] se sienten atraídos por los lugares con mucha energía espiritual. Absorben dicha energía para hacerse más fuertes.",
properties = {"Volador"},
skillProperties = {"hasWings","isMag"}
},
GHOST_CHERUBIM_2 = {
name = "Grimmask",
type = "Fantasma",
dex_number = 62,
specialDefense = 178,
defense = 149,
attack = 143,
hp = 191,
specialAttack = 211,
sp = 34,
speed = 121,
desc = "Hay un extraño fenómeno por el que la gente dice haber visto versiones retorcidas de los [monster GHOST_CHERUBIM_2] invadiendo sus sueños, con unos afilados dientes amarillos y grandes brazos amenazadores.",
properties = {"Volador"},
skillProperties = {"hasWings","isMag"}
},
GHOST_OCTO_1 = {
name = "Squidly",
type = "Fantasma",
dex_number = 89,
specialDefense = 111,
defense = 31,
attack = 39,
hp = 48,
specialAttack = 212,
sp = 34,
speed = 181,
desc = "A los [monster GHOST_OCTO_1] les encanta asustar a los humanos de noche, y muchas veces les hacen cosquillas en la cara hasta que se despiertan y se encuentran con la visión de un [monster GHOST_OCTO_1].",
properties = {"Volador"},
skillProperties = {"hasFangs","isMag"}
},
GHOST_OCTO_2 = {
name = "Octotle",
type = "Fantasma",
dex_number = 90,
specialDefense = 276,
defense = 84,
attack = 68,
hp = 82,
specialAttack = 262,
sp = 34,
speed = 214,
desc = "Los [monster GHOST_OCTO_2] se pueden encontrar en los lugares en los que han muerto Coromon y se dice que se alimentan de la tristeza de quienes han dejado este mundo.",
properties = {"Volador"},
skillProperties = {"hasFangs","isMag"}
},
GHOST_OROCHI_1 = {
name = "Otogy",
type = "Fantasma",
dex_number = 103,
specialDefense = 68,
defense = 58,
attack = 121,
hp = 148,
specialAttack = 143,
sp = 34,
speed = 49,
desc = "Se dice que el ojo real de [monster GHOST_OROCHI_1] causa pesadillas a quien lo mire por mucho tiempo.",
properties = {"Volador"},
skillProperties = {"hasClaws","isPhys","isMag"}
},
GHOST_OROCHI_2 = {
name = "Orotchy",
type = "Fantasma",
dex_number = 104,
specialDefense = 87,
defense = 107,
attack = 240,
hp = 237,
specialAttack = 179,
sp = 34,
speed = 99,
desc = "Se dice que las máscaras de los [monster GHOST_OROCHI_2] recuerdan a los humanos que trataron de domesticarlos. Quienquiera que ose ponerse una, sufrirá una terrible maldición.",
properties = {},
skillProperties = {"hasClaws","isPhys","isMag"}
},
GHOST_SLIME_1 = {
name = "Droople",
type = "Fantasma",
dex_number = 57,
specialDefense = 80,
defense = 96,
attack = 98,
hp = 122,
specialAttack = 82,
sp = 34,
speed = 86,
desc = "Los [monster GHOST_SLIME_1] supuran una sustancia pringosa y apestosa. Los charcos que dejan pueden crecer y convertirse en otros [monster GHOST_SLIME_1].",
properties = {"Volador"},
skillProperties = {"isOoze"}
},
GHOST_SLIME_2 = {
name = "Mudma",
type = "Fantasma",
dex_number = 58,
specialDefense = 141,
defense = 174,
attack = 184,
hp = 188,
specialAttack = 129,
sp = 34,
speed = 122,
desc = "Los [monster GHOST_SLIME_2] pueden absorber prácticamente cualquier líquido y asimilarlo en su cuerpo adoptando algunas de sus propiedades.",
properties = {},
skillProperties = {"isOoze","hasFists"}
},
GHOST_WOLF_1 = {
name = "Lunarpup",
type = "Fantasma",
dex_number = 38,
specialDefense = 72,
defense = 60,
attack = 69,
hp = 58,
specialAttack = 201,
sp = 34,
speed = 160,
desc = "Nadie sabe el origen de la luna que lleva consigo, o lo que hace. Hay quien piensa que es una piedra lunar a la que ha dado forma de luna.",
properties = {},
skillProperties = {"hasClaws","hasFangs","isCute","isMag"}
},
GHOST_WOLF_2 = {
name = "Lunarwulf",
type = "Fantasma",
dex_number = 39,
specialDefense = 107,
defense = 92,
attack = 98,
hp = 89,
specialAttack = 233,
sp = 34,
speed = 191,
desc = "[monster GHOST_WOLF_2] ha obtenido la habilidad de extraer poder de su misteriosa piedra lunar, lo que le permite utilizar poderosos ataques.",
properties = {},
skillProperties = {"hasClaws","hasFangs","isCute","isMag"}
},
GHOST_WOLF_3 = {
name = "Eclyptor",
type = "Fantasma",
dex_number = 40,
specialDefense = 152,
defense = 121,
attack = 130,
hp = 120,
specialAttack = 261,
sp = 34,
speed = 223,
desc = "Ver a un [monster GHOST_WOLF_3] durante la luna llena es un mal presagio, convirtiéndote en desdichado hasta la llegada de la siguiente luna llena.",
properties = {},
skillProperties = {"hasClaws","hasFangs","isCute","isMag"}
},
ICE_BEAR_1 = {
name = "Cubzero",
type = "Hielo",
dex_number = 1,
specialDefense = 119,
defense = 109,
attack = 131,
hp = 90,
specialAttack = 98,
sp = 34,
speed = 88,
desc = "[monster ICE_BEAR_1] cubre su cuerpo con una gruesa capa de nieve para mantenerse caliente todo el año.",
properties = {},
skillProperties = {"hasClaws","isPhys"}
},
ICE_BEAR_2 = {
name = "Aroara",
type = "Hielo",
dex_number = 2,
specialDefense = 148,
defense = 140,
attack = 172,
hp = 121,
specialAttack = 129,
sp = 34,
speed = 119,
desc = "Los [monster ICE_BEAR_2] mantienen un estado de semihibernación. Esto enfría su cuerpo y les permite vivir en climas más cálidos.",
properties = {},
skillProperties = {"hasFists","hasClaws","hasLegs","isPhys"}
},
ICE_BEAR_3 = {
name = "Bearealis",
type = "Hielo",
dex_number = 3,
specialDefense = 179,
defense = 181,
attack = 203,
hp = 162,
specialAttack = 170,
sp = 34,
speed = 158,
desc = "[monster ICE_BEAR_3] vive en las remotas [map northernMountains]. Su cuerpo está cubierto de hielo duro que nunca parece derretirse.",
properties = {},
skillProperties = {"hasFists","hasClaws","hasLegs","isPhys"}
},
ICE_CREATURE_1 = {
name = "Kryo",
type = "Hielo",
dex_number = 41,
specialDefense = 98,
defense = 96,
attack = 79,
hp = 141,
specialAttack = 108,
sp = 34,
speed = 46,
desc = "Los [monster ICE_CREATURE_1] viven en ríos que corren profundos bajo el hielo. Disfrutan dejándose llevar por la corriente allá donde les lleve.",
properties = {},
skillProperties = {"hasFists"}
},
ICE_CREATURE_2 = {
name = "Krypeek",
type = "Hielo",
dex_number = 42,
specialDefense = 141,
defense = 137,
attack = 121,
hp = 180,
specialAttack = 149,
sp = 34,
speed = 84,
desc = "El único ojo que tienen los [monster ICE_CREATURE_2] tiene una vista diurna, nocturna y a distancia increíbles. Se dice que su ojo hasta puede ver a través de las paredes, pero no se ha demostrado.",
properties = {},
skillProperties = {"hasFists"}
},
ICE_CREATURE_3 = {
name = "Krybeest",
type = "Hielo",
dex_number = 43,
specialDefense = 181,
defense = 169,
attack = 162,
hp = 219,
specialAttack = 186,
sp = 34,
speed = 118,
desc = "Protegidos por hielo templado y con unas mandíbulas que siempre pueden dar otro mordisco más, los [monster ICE_CREATURE_3] son rivales formidables.",
properties = {},
skillProperties = {"hasFists","hasTail"}
},
ICE_GOAT_1 = {
familyName="ICE_GOAT",
name = "Glacikid",
type = "Hielo",
dex_number = 109,
specialDefense = 101,
defense = 123,
attack = 73,
hp = 96,
specialAttack = 126,
sp = 34,
speed = 71,
desc = "Headstrong and rebellious, [monster ICE_GOAT_1] are trying hard to find their place in the world outside of their herd. The older they get however, the more they learn about strength in numbers.",
properties = {},
skillProperties = {}
},
ICE_GOAT_2 = {
familyName="ICE_GOAT",
name = "Articram",
type = "Hielo",
dex_number = 110,
specialDefense = 175,
defense = 194,
attack = 135,
hp = 168,
specialAttack = 218,
sp = 34,
speed = 122,
desc = "[monster ICE_GOAT_2] live in large herds together with their young [monster ICE_GOAT_1]. They can headbutt so hard that they sometimes knock themselves out.",
properties = {},
skillProperties = {}
},
ICE_MOTH_1 = {
name = "Frova",
type = "Hielo",
dex_number = 100,
specialDefense = 71,
defense = 46,
attack = 48,
hp = 58,
specialAttack = 91,
sp = 34,
speed = 84,
desc = "Los [monster ICE_MOTH_1] comen nieve que almacenan en su cuerpo para sobrevivir. Pueden escupir la nieve para crear un refugio o disuadir a los depredadores.",
properties = {},
skillProperties = {"isBug","hasClaws"}
},
ICE_MOTH_2 = {
name = "Froshell",
type = "Hielo",
dex_number = 101,
specialDefense = 152,
defense = 104,
attack = 65,
hp = 86,
specialAttack = 115,
sp = 34,
speed = 92,
desc = "[monster ICE_MOTH_2] ahorra la mayor parte de su energía para evolucionar. Su capa de hielo lo protege del daño y congela todo lo que entre en contacto con él.",
properties = {},
skillProperties = {"isBug","hasClaws"}
},
ICE_MOTH_3 = {
name = "Glamoth",
type = "Hielo",
dex_number = 102,
specialDefense = 226,
defense = 128,
attack = 139,
hp = 150,
specialAttack = 253,
sp = 34,
speed = 161,
desc = "A los [monster ICE_MOTH_3] les atraen las zonas más frías y secas que se puedan imaginar. Pueden aprovechar este entorno para camuflarse y volverse indetectables.",
properties = {"Volador"},
skillProperties = {"isBug","hasClaws","hasWings","isMag"}
},
ICE_SNOWBALL_1 = {
name = "Arcta",
type = "Hielo",
dex_number = 59,
specialDefense = 126,
defense = 117,
attack = 109,
hp = 90,
specialAttack = 145,
sp = 34,
speed = 98,
desc = "El [monster ICE_SNOWBALL_1] es muy frágil. Pero manteniéndose enterrado en el frío, puede regenerar energía. ¡No tirar!",
properties = {"Volador"},
skillProperties = {"hasClaws","isCute","isMag"}
},
ICE_SNOWBALL_2 = {
name = "Arcturos",
type = "Hielo",
dex_number = 60,
specialDefense = 212,
defense = 171,
attack = 161,
hp = 141,
specialAttack = 201,
sp = 34,
speed = 147,
desc = "Los [monster ICE_SNOWBALL_2] utilizan los fragmentos voladores que los rodean para controlar la temperatura a su alrededor y lanzar carámbanos contra sus rivales.",
properties = {"Volador"},
skillProperties = {"hasClaws","isCute","isMag"}
},
ICE_TOUCAN_1 = {
name = "Blizzburd",
type = "Hielo",
dex_number = 80,
specialDefense = 122,
defense = 93,
attack = 122,
hp = 102,
specialAttack = 127,
sp = 34,
speed = 84,
desc = "Para cazar su alimento, los [monster ICE_TOUCAN_1] congelan el agua y después sacan a su presa del hielo con sus afilados picos.",
properties = {"Volador"},
skillProperties = {"hasClaws","hasWings","isPhys"}
},
ICE_TOUCAN_2 = {
name = "Blizzian",
type = "Hielo",
dex_number = 81,
specialDefense = 176,
defense = 179,
attack = 194,
hp = 183,
specialAttack = 182,
sp = 34,
speed = 118,
desc = "El pico, las alas y las garras de un [monster ICE_TOUCAN_2] están hechas de una pluma que se parece al hielo templado. Pero no se derriten, ni cuando hace muchísimo calor.",
properties = {"Volador"},
skillProperties = {"hasClaws","hasWings","isPhys"}
},
NORMAL_ADDER_1 = {
name = "Slitherpin",
type = "Normal",
dex_number = 16,
specialDefense = 124,
defense = 88,
attack = 132,
hp = 81,
specialAttack = 90,
sp = 34,
speed = 124,
desc = "Un mordisco de los dientes afilados de [monster NORMAL_ADDER_1] apenas dolerá. Pero su veneno puede ser peligroso.",
properties = {},
skillProperties = {"hasTail","hasFangs"}
},
NORMAL_ADDER_2 = {
name = "Serpike",
type = "Normal",
dex_number = 17,
specialDefense = 188,
defense = 153,
attack = 213,
hp = 142,
specialAttack = 139,
sp = 34,
speed = 188,
desc = "Cuando un [monster NORMAL_ADDER_2] se enfada mucho, se estresa o se irrita, lanza los fragmentos que tiene unidos a su cuerpo, que están repletos de un veneno letal.",
properties = {},
skillProperties = {"hasTail","hasFangs"}
},
NORMAL_BEE_1 = {
name = "Swurmy",
type = "Normal",
dex_number = 10,
specialDefense = 36,
defense = 58,
attack = 67,
hp = 81,
specialAttack = 36,
sp = 34,
speed = 98,
desc = "[monster NORMAL_BEE_1] come hojas casi todo el día, con la esperanza de crecer más grande y fuerte que sus hermanos.",
properties = {},
skillProperties = {"isBug"}
},
NORMAL_BEE_2 = {
name = "Beezel",
type = "Normal",
dex_number = 11,
specialDefense = 98,
defense = 71,
attack = 161,
hp = 102,
specialAttack = 62,
sp = 34,
speed = 141,
desc = "Los [monster NORMAL_BEE_2] sn cazados en las ciudades, por lo que la mayoría de ellos son forzados a quedarse en el campo, tramando la venganza.",
properties = {"Volador"},
skillProperties = {"isBug","hasWings","isPhys"}
},
NORMAL_BEE_3 = {
name = "Humbee",
type = "Normal",
dex_number = 12,
specialDefense = 174,
defense = 91,
attack = 247,
hp = 143,
specialAttack = 89,
sp = 34,
speed = 185,
desc = "Como se les dio caza en el pasado, los [monster NORMAL_BEE_3] son muy dóciles. Les gusta que les rasquen la barriga, pero su antigua naturaleza inquieta se deja ver en su aguijón venenoso.",
properties = {"Volador"},
skillProperties = {"isBug","hasWings","isPhys"}
},
NORMAL_CROW_1 = {
name = "Silquill",
type = "Normal",
dex_number = 13,
specialDefense = 71,
defense = 79,
attack = 91,
hp = 78,
specialAttack = 56,
sp = 34,
speed = 110,
desc = "Los [monster NORMAL_CROW_1] tienen mala fama por acosar a los viajeros y robar sus objetos de valor.",
properties = {},
skillProperties = {"hasClaws","hasWings","isPhys","isMag"}
},
NORMAL_CROW_2 = {
name = "Gildwing",
type = "Normal",
dex_number = 14,
specialDefense = 98,
defense = 112,
attack = 128,
hp = 124,
specialAttack = 79,
sp = 34,
speed = 152,
desc = "Los [monster NORMAL_CROW_2] construyen sus nidos en lugares remotos. Sin embargo, los nidos que se han encontrado suelen estar más llenos de oro que de huevos.",
properties = {"Volador"},
skillProperties = {"hasClaws","hasWings","isPhys","isMag"}
},
NORMAL_CROW_3 = {
name = "Golbeak",
type = "Normal",
dex_number = 15,
specialDefense = 142,
defense = 148,
attack = 162,
hp = 172,
specialAttack = 161,
sp = 34,
speed = 208,
desc = "Los [monster NORMAL_CROW_3] crean ráfagas de viento brutales, llenas de chispas doradas. Estas chispas suelen atraer a pequeños insectos que son el alimento de los [monster NORMAL_CROW_3].",
properties = {"Volador"},
skillProperties = {"hasClaws","hasWings","isPhys","isMag"}
},
NORMAL_CYBORG_1 = {
name = "Patterbit",
type = "Normal",
dex_number = 68,
specialDefense = 122,
defense = 108,
attack = 88,
hp = 98,
specialAttack = 143,
sp = 34,
speed = 79,
desc = "Los [monster NORMAL_CYBORG_1] son populares entre los investigadores de [luxSolis] como asistentes de laboratorio, debido a su inteligencia adaptable.",
properties = {"Volador"},
skillProperties = {"isRobot","hasFists"}
},
NORMAL_CYBORG_2 = {
name = "Pitterbyte",
type = "Normal",
dex_number = 69,
specialDefense = 163,
defense = 152,
attack = 139,
hp = 142,
specialAttack = 175,
sp = 34,
speed = 102,
desc = "Los [monster NORMAL_CYBORG_2] poseen capacidades de cálculo muy superiores a las de la computadora cuántica promedio, lo que los hace tácticos formidables.",
properties = {"Volador"},
skillProperties = {"isRobot","hasFists"}
},
NORMAL_CYBORG_3 = {
name = "Cyberite",
type = "Normal",
dex_number = 70,
specialDefense = 196,
defense = 180,
attack = 161,
hp = 171,
specialAttack = 214,
sp = 34,
speed = 121,
desc = "Los [monster NORMAL_CYBORG_3] son la cúspide de la tecnología. Su capacidad de cálculo va más allá de la comprensión humana.",
properties = {"Volador"},
skillProperties = {"isRobot","hasFists","isMag"}
},
NORMAL_RODENT_1 = {
name = "Armado",
type = "Normal",
dex_number = 20,
specialDefense = 51,
defense = 203,
attack = 161,
hp = 68,
specialAttack = 59,
sp = 34,
speed = 59,
desc = "Los [monster NORMAL_RODENT_1] siempre están ansiosos por luchar. A veces incluso atacan a los humanos si no hay algún Coromon alrededor.",
properties = {},
skillProperties = {"hasClaws","isCute","isPhys"}
},
NORMAL_RODENT_2 = {
name = "Armadil",
type = "Normal",
dex_number = 21,
specialDefense = 67,
defense = 234,
attack = 197,
hp = 126,
specialAttack = 88,
sp = 34,
speed = 82,
desc = "Los [monster NORMAL_RODENT_2] tienen un agudo sentido del olfato. Pueden localizar a sus presas a kilómetros de distancia.",
properties = {},
skillProperties = {"hasClaws","isCute","isPhys","hasFists"}
},
NORMAL_RODENT_3 = {
name = "Armadon",
type = "Normal",
dex_number = 22,
specialDefense = 129,
defense = 266,
attack = 246,
hp = 168,
specialAttack = 112,
sp = 34,
speed = 88,
desc = "Los [monster NORMAL_RODENT_3] ruedan por todas partes a velocidades de vértigo. Lo único que es lo bastante afilado para perforar su armadura son las garras de otro [monster NORMAL_RODENT_3].",
properties = {},
skillProperties = {"hasClaws","isCute","isPhys","hasFists"}
},
NORMAL_SPINNER = {
name = "Xena",
type = "Normal",
specialDefense = 190,
defense = 180,
attack = 160,
hp = 170,
specialAttack = 210,
sp = 34,
speed = 120,
desc = "Un robot experimental fabricado por completo con Spinners.",
properties = {},
skillProperties = {}
},
SAND_BEAST_1 = {
name = "Sanscale",
type = "Arena",
dex_number = 23,
specialDefense = 102,
defense = 121,
attack = 143,
hp = 121,
specialAttack = 108,
sp = 34,
speed = 127,
desc = "Los [monster SAND_BEAST_1] se entierran bajo la arena y esperan a que pase una presa para cazarla de un solo ataque.",
properties = {},
skillProperties = {"hasTail","hasClaws","isPhys"}
},
SAND_BEAST_2 = {
name = "Caradune",
type = "Arena",
dex_number = 24,
specialDefense = 138,
defense = 162,
attack = 206,
hp = 162,
specialAttack = 183,
sp = 34,
speed = 162,
desc = "Dicen que los músculos de la mandíbula de los [monster SAND_BEAST_2] son los más fuertes que hay. Cuando atrapan a una presa, no tiene prácticamente ninguna posibilidad de escapar.",
properties = {},
skillProperties = {"hasTail","hasClaws","isPhys"}
},
SAND_CHIMAERA_1 = {
name = "Kyreptil",
type = "Arena",
dex_number = 49,
specialDefense = 72,
defense = 192,
attack = 171,
hp = 158,
specialAttack = 56,
sp = 34,
speed = 58,
desc = "En una especie de ritual iniciático, se suele encontrar a los [monster SAND_CHIMAERA_1] juntos cerrando las pinzas a la vez siguiendo un ritmo.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isPhys"}
},
SAND_CHIMAERA_2 = {
name = "Kyraptor",
type = "Arena",
dex_number = 50,
specialDefense = 111,
defense = 266,
attack = 288,
hp = 197,
specialAttack = 98,
sp = 34,
speed = 78,
desc = "Si se ven en un apuro, los [monster SAND_CHIMAERA_2] pueden utilizar el aguijón de su espalda para salir despedidos por los aires, lanzándose contra sus pobres enemigos.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isPhys","hasPincers"}
},
SAND_CRAB_1 = {
name = "Tinshel",
type = "Arena",
dex_number = 77,
specialDefense = 109,
defense = 161,
attack = 88,
hp = 92,
specialAttack = 81,
sp = 34,
speed = 87,
desc = "[monster SAND_CRAB_1] se acuesta bajo la arena de la playa todo el día, pero salen por la noche a comer.",
properties = {},
skillProperties = {"hasPincers","isPhys"}
},
SAND_CRAB_2 = {
name = "Dunpod",
type = "Arena",
dex_number = 78,
specialDefense = 121,
defense = 223,
attack = 141,
hp = 144,
specialAttack = 93,
sp = 34,
speed = 104,
desc = "El [monster SAND_CRAB_2] tiene un caparazón que puede utilizar para lanzar arena. El [monster SAND_CRAB_2] utiliza esto para cegar a los atacantes, ponerse a resguardo o solo por molestar.",
properties = {},
skillProperties = {"hasPincers","isPhys"}
},
SAND_CRAB_3 = {
name = "Sandril",
type = "Arena",
dex_number = 79,
specialDefense = 133,
defense = 268,
attack = 168,
hp = 185,
specialAttack = 108,
sp = 34,
speed = 109,
desc = "Si une sus brazos, el [monster SAND_CRAB_3] crea un escudo que puede soportar cualquier golpe. Lo utilizan sobre todo para que no les dé el sol en los ojos.",
properties = {},
skillProperties = {"hasPincers","isPhys"}
},
SAND_GOLEM_1 = {
name = "Mooby",
type = "Arena",
dex_number = 93,
specialDefense = 68,
defense = 68,
attack = 72,
hp = 68,
specialAttack = 64,
sp = 34,
speed = 68,
desc = "Su cuerpo es muy flexible, y puede absorber golpes con facilidad, pero esto también hace que sea más difícil para [monster SAND_GOLEM_1] atacar.",
properties = {},
skillProperties = {"isOoze","isCute"}
},
SAND_GOLEM_2 = {
name = "Molbash",
type = "Arena",
dex_number = 94,
specialDefense = 181,
defense = 172,
attack = 188,
hp = 92,
specialAttack = 79,
sp = 34,
speed = 102,
desc = "Los [monster SAND_GOLEM_2] pueden retorcer y enrollar su cuerpo para conseguir dar el máximo impulso a sus puñetazos, lanzando un contrataque triple como un boxeador famoso.",
properties = {},
skillProperties = {"isOoze","isCute","isPhys","hasFists"}
},
SAND_GOLEM_3 = {
name = "Malavite",
type = "Arena",
dex_number = 95,
specialDefense = 240,
defense = 188,
attack = 242,
hp = 160,
specialAttack = 97,
sp = 34,
speed = 124,
desc = "Siempre exhaustos debido a los esfuerzos que necesitan hacer para mantener su cuerpo unido. Un [monster SAND_GOLEM_3] enfadado, con esos puños como piedras, es un rival a tener en cuenta.",
properties = {},
skillProperties = {"isOoze","isCute","isPhys","hasFists","hasLegs"}
},
SAND_MOLE_1 = {
name = "Moffel",
type = "Arena",
dex_number = 32,
specialDefense = 61,
defense = 68,
attack = 151,
hp = 99,
specialAttack = 142,
sp = 34,
speed = 80,
desc = "Con sus garras afiladas, [monster SAND_MOLE_1] se mueve más rápido bajo tierra de lo que un atleta humano puede correr.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isPhys"}
},
SAND_MOLE_2 = {
name = "Digmow",
type = "Arena",
dex_number = 33,
specialDefense = 84,
defense = 94,
attack = 172,
hp = 128,
specialAttack = 164,
sp = 34,
speed = 106,
desc = "Los [monster SAND_MOLE_2] construyen complicados sistemas de túneles en las profundidades subterráneas, donde pasan la mayor parte de su vida.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isPhys"}
},
SAND_MOLE_3 = {
name = "Dugterra",
type = "Arena",
dex_number = 34,
specialDefense = 118,
defense = 111,
attack = 230,
hp = 158,
specialAttack = 221,
sp = 34,
speed = 142,
desc = "Los [monster SAND_MOLE_3] protegen a sus crías (muchas veces docenas de ellas) con sus largos cuerpos bajo tierra, otorgándoles calidez y comodidad de sobra.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isPhys"}
},
SAND_SKELETON_1 = {
name = "Skarbone",
type = "Arena",
dex_number = 54,
specialDefense = 65,
defense = 94,
attack = 158,
hp = 143,
specialAttack = 63,
sp = 34,
speed = 68,
desc = "[monster SAND_SKELETON_1] puede ser encontrado a menudo en desiertos, alrededor de zonas de excavación. Parece tener una gran pasión por artefactos antiguos.",
properties = {"blind"},
skillProperties = {"hasTail","hasClaws","hasFangs","isPhys"}
},
SAND_SKELETON_2 = {
name = "Skuldra",
type = "Arena",
dex_number = 55,
specialDefense = 121,
defense = 141,
attack = 202,
hp = 152,
specialAttack = 107,
sp = 34,
speed = 90,
desc = "Una antigua civilización adoraba a los [monster SAND_SKELETON_2] por su agudo sentido del olfato. Eran capaces de encontrar agua en el más árido de los desiertos, salvando incontables vidas.",
properties = {"blind"},
skillProperties = {"hasTail","hasClaws","hasFangs","isPhys"}
},
SAND_SKELETON_3 = {
name = "Skelatops",
type = "Arena",
dex_number = 56,
specialDefense = 178,
defense = 166,
attack = 260,
hp = 161,
specialAttack = 151,
sp = 34,
speed = 114,
desc = "Apodado el azote de los desiertos. Los [monster SAND_SKELETON_3] atraviesan desiertos en manada, mientras se rodean de tormentas de arena.",
properties = {"blind"},
skillProperties = {"hasTail","hasClaws","hasFangs","isPhys"}
},
SAND_WORM_1 = {
name = "Decibite",
type = "Arena",
dex_number = 71,
specialDefense = 72,
defense = 208,
attack = 142,
hp = 65,
specialAttack = 81,
sp = 34,
speed = 67,
desc = "El [monster SAND_WORM_1] es bastante gomoso y frágil. Si aplastas uno, dicen que tiene la misma consistencia que un globo.",
properties = {},
skillProperties = {"isBug","hasFangs","isPhys"}
},
SAND_WORM_2 = {
name = "Centilla",
type = "Arena",
dex_number = 72,
specialDefense = 98,
defense = 276,
attack = 180,
hp = 97,
specialAttack = 99,
sp = 34,
speed = 82,
desc = "El [monster SAND_WORM_2] es popular entre los adolescentes por su velocidad. Se suben en un [monster SAND_WORM_2] y echan carreras por el desierto.",
properties = {},
skillProperties = {"isBug","hasFangs","isPhys"}
},
SAND_WORM_3 = {
name = "Millidont",
type = "Arena",
dex_number = 73,
specialDefense = 148,
defense = 359,
attack = 194,
hp = 126,
specialAttack = 120,
sp = 34,
speed = 98,
desc = "El [monster SAND_WORM_3] aprovecha su resistente cuerpo para excavar a grandes profundidades en la tierra. Ni [luxSolis] sabe a qué profundidad llegan.",
properties = {},
skillProperties = {"isBug","hasFangs","isPhys"}
},
TITAN_ELECTRIC = {
name = "Voltgar",
type = "Eléctrico",
specialDefense = 120,
defense = 120,
attack = 140,
hp = 1500,
specialAttack = 140,
sp = 160,
speed = 60,
desc = "Una manifestación de electricidad pura.",
properties = {},
skillProperties = {}
},
TITAN_FIRE = {
name = "Hozai",
type = "Fuego",
specialDefense = 170,
defense = 170,
attack = 140,
hp = 1800,
specialAttack = 165,
sp = 160,
speed = 90,
desc = "Una manifestación de ira ardiente.",
properties = {},
skillProperties = {}
},
TITAN_GHOST = {
name = "Illuginn",
type = "Fantasma",
specialDefense = 120,
defense = 110,
attack = 125,
hp = 1500,
specialAttack = 125,
sp = 160,
speed = 65,
desc = "Una manifestación de energía espectral.",
properties = {},
skillProperties = {}
},
TITAN_ICE = {
name = "V\195\184rst",
type = "Hielo",
specialDefense = 200,
defense = 210,
attack = 170,
hp = 1900,
specialAttack = 180,
sp = 160,
speed = 100,
desc = "Una manifestación de cristales helados.",
properties = {},
skillProperties = {}
},
TITAN_SAND = {
name = "Sart",
type = "Arena",
specialDefense = 145,
defense = 145,
attack = 150,
hp = 1700,
specialAttack = 130,
sp = 160,
speed = 80,
desc = "Una manifestación de arenas movedizas.",
properties = {},
skillProperties = {}
},
TITAN_WATER = {
name = "Chalchiu",
type = "Agua",
specialDefense = 150,
defense = 150,
attack = 140,
hp = 2000,
specialAttack = 130,
sp = 160,
speed = 110,
desc = "Una manifestación de aguas bravas.",
properties = {},
skillProperties = {}
},
WATER_CRAB_1 = {
name = "Fiddly",
type = "Agua",
dex_number = 30,
specialDefense = 48,
defense = 159,
attack = 191,
hp = 62,
specialAttack = 52,
sp = 34,
speed = 102,
desc = "Los [monster WATER_CRAB_1] usan sus garras para impresionar a las hembras. Aquellos con garras más grandes a menudo tienen más éxito.",
properties = {},
skillProperties = {"hasPincers","isPhys"}
},
WATER_CRAB_2 = {
name = "Ucaclaw",
type = "Agua",
dex_number = 31,
specialDefense = 104,
defense = 245,
attack = 278,
hp = 143,
specialAttack = 128,
sp = 34,
speed = 148,
desc = "Los [monster WATER_CRAB_2] tienen fama de ser Coromon duros y protectores. En realidad, solo atacan si invaden su territorio.",
properties = {},
skillProperties = {"hasPincers","isPhys","hasFists"}
},
WATER_FISH_1 = {
name = "Flowish",
type = "Agua",
dex_number = 96,
specialDefense = 91,
defense = 74,
attack = 118,
hp = 74,
specialAttack = 68,
sp = 34,
speed = 138,
desc = "Dicen que las fluidas aletas de un [monster WATER_FISH_1] son uno de los manjares más deliciosos de la naturaleza. Por ese motivo, suelen permanecer escondidos hasta alcanzar la madurez.",
properties = {},
skillProperties = {"hasTail","isCute"}
},
WATER_FISH_2 = {
name = "Daricara",
type = "Agua",
dex_number = 97,
specialDefense = 197,
defense = 163,
attack = 241,
hp = 192,
specialAttack = 159,
sp = 34,
speed = 161,
desc = "En la antigüedad, la gente confundía a los [monster WATER_FISH_2] con ladrones o monstruos. A pesar de su aspecto, son de naturaleza amistosa.",
properties = {},
skillProperties = {"hasTail","isCute","hasLegs","hasFists","isPhys"}
},
WATER_FROG_1 = {
name = "Taddle",
type = "Agua",
dex_number = 74,
specialDefense = 78,
defense = 78,
attack = 96,
hp = 78,
specialAttack = 83,
sp = 34,
speed = 181,
desc = "El [monster WATER_FROG_1] no tiene brazos, por lo que tienen que confiar en su cola para luchar contra los atacantes. Dicha cola es fuerte, y lo convierte en un excelente nadador.",
properties = {},
skillProperties = {"hasTail","hasClaws"}
},
WATER_FROG_2 = {
name = "Fibio",
type = "Agua",
dex_number = 75,
specialDefense = 88,
defense = 94,
attack = 158,
hp = 138,
specialAttack = 127,
sp = 34,
speed = 181,
desc = "El [monster WATER_FROG_2] genera veneno rápidamente a través de la ranura que tiene en la espalda. Se sabe que los pulsos de veneno se corresponden con los latidos de su corazón.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasLegs"}
},
WATER_FROG_3 = {
name = "Chonktoad",
type = "Agua",
dex_number = 76,
specialDefense = 182,
defense = 194,
attack = 188,
hp = 178,
specialAttack = 151,
sp = 34,
speed = 142,
desc = "El [monster WATER_FROG_3] no persigue a sus presas, pero es de buen comer. Se dice que nada se le escapa una vez que está a tiro de su lengua.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasLegs","isPhys"}
},
WATER_JELLYFISH_1 = {
name = "Gella",
type = "Agua",
dex_number = 51,
specialDefense = 80,
defense = 98,
attack = 83,
hp = 71,
specialAttack = 136,
sp = 34,
speed = 120,
desc = "Cuando están bajo el agua, los [monster WATER_JELLYFISH_1] apenas se pueden distinguir ya que su cuerpo es transparente.",
properties = {},
skillProperties = {}
},
WATER_JELLYFISH_2 = {
name = "Gellish",
type = "Agua",
dex_number = 52,
specialDefense = 128,
defense = 114,
attack = 138,
hp = 122,
specialAttack = 176,
sp = 34,
speed = 148,
desc = "Los [monster WATER_JELLYFISH_2] son de los mejores nadadores que existen. Pueden remontar cualquier cascada sin despeinarse.",
properties = {},
skillProperties = {"hasFists","isMag"}
},
WATER_JELLYFISH_3 = {
name = "Gelaquad",
type = "Agua",
dex_number = 53,
specialDefense = 131,
defense = 159,
attack = 226,
hp = 174,
specialAttack = 182,
sp = 34,
speed = 164,
desc = "Antes se creía que los [monster WATER_JELLYFISH_3] eran criaturas míticas y pocas veces se ven en la naturaleza. Cuidado con sus tentáculos, cada uno de los cuales tiene 48 litros de líquido y con los que asesta golpes tremendos.",
properties = {},
skillProperties = {"hasFists","isMag","hasTail","isPhys"}
},
WATER_SHARK_1 = {
name = "Nibblegar",
type = "Agua",
dex_number = 7,
specialDefense = 132,
defense = 131,
attack = 89,
hp = 89,
specialAttack = 98,
sp = 34,
speed = 91,
desc = "El anillo de los [monster WATER_SHARK_1] está con ellos toda su vida. Nunca se ha visto un [monster WATER_SHARK_1] sin uno.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isMag"}
},
WATER_SHARK_2 = {
name = "Sheartooth",
type = "Agua",
dex_number = 8,
specialDefense = 160,
defense = 162,
attack = 126,
hp = 118,
specialAttack = 130,
sp = 34,
speed = 116,
desc = "Conocidos como el pirata de los mares. Los afilados dientes de [monster WATER_SHARK_2] pueden rasgar fácilmente a través de su presa.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isMag"}
},
WATER_SHARK_3 = {
name = "Megalobite",
type = "Agua",
dex_number = 9,
specialDefense = 214,
defense = 204,
attack = 166,
hp = 158,
specialAttack = 168,
sp = 34,
speed = 156,
desc = "[monster WATER_SHARK_3] es capaz de almacenar aire en su estómago, haciéndolo capaz de flotar a pesar de su enorme cuerpo.",
properties = {},
skillProperties = {"hasTail","hasClaws","hasFangs","isMag","hasFists","hasLegs"}
},
WATER_SWAMP_1 = {
name = "Quagoo",
type = "Agua",
dex_number = 87,
specialDefense = 108,
defense = 141,
attack = 88,
hp = 81,
specialAttack = 141,
sp = 34,
speed = 121,
desc = "Los [monster WATER_SWAMP_1] se ocultan en los pantanos y se camuflan con el entorno. Su cuerpo está oculto por una capa limosa y trozos de musgo que manipulan para protegerse.",
properties = {},
skillProperties = {"isOoze","hasClaws","isMag"}
},
WATER_SWAMP_2 = {
name = "Swampa",
type = "Agua",
dex_number = 88,
specialDefense = 167,
defense = 204,
attack = 147,
hp = 143,
specialAttack = 212,
sp = 34,
speed = 183,
desc = "El [monster WATER_SWAMP_2] puede manipular la capa limosa que lo cubre para crear afiladísimos pinchos. Estos pinchos se pueden utilizar para atacar o defenderse.",
properties = {},
skillProperties = {"isOoze","hasClaws","isMag"}
},
WATER_TURTLE_1 = {
name = "Shimshell",
type = "Agua",
dex_number = 105,
specialDefense = 49,
defense = 202,
attack = 132,
hp = 58,
specialAttack = 88,
sp = 34,
speed = 78,
desc = "Los [monster WATER_TURTLE_1] viven en aguas profundas, por lo que rara vez son avistados. Se dice que ver uno en la naturaleza da buena suerte para el resto del año.",
properties = {},
skillProperties = {"hasFangs","isCute","isPhys"}
},
WATER_TURTLE_2 = {
name = "Atlantern",
type = "Agua",
dex_number = 106,
specialDefense = 102,
defense = 344,
attack = 198,
hp = 117,
specialAttack = 204,
sp = 34,
speed = 137,
desc = "Los cazadores furtivos cazaban a los [monster WATER_TURTLE_2] por los cristales de su espalda. Hoy en día, [luxSolis] protege sus hábitats de forma activa con bastante éxito.",
properties = {},
skillProperties = {"hasFangs","isCute","isPhys","hasTail"}
},
NORMAL_LEMUR_1 = {
familyName="NORMAL_LEMUR",
name = "Lemobi",
type = "Normal",
dex_number = 107,
specialDefense = 72,
defense = 61,
attack = 74,
hp = 81,
specialAttack = 114,
sp = 34,
speed = 122,
desc = "[monster NORMAL_LEMUR_1] are very curious and eager to learn. Those living with humans will start copying behavior and might even learn to speak some words.",
properties = {},
skillProperties = {"hasTail"}
},
NORMAL_LEMUR_2 = {
familyName="NORMAL_LEMUR",
name = "Makinja",
type = "Normal",
dex_number = 108,
specialDefense = 132,
defense = 122,
attack = 180,
hp = 165,
specialAttack = 230,
sp = 34,
speed = 217,
desc = "Through years of meditation and training [monster NORMAL_LEMUR_2] become one with their mind and body, unlocking psychic abilities as well as physical prowess.",
properties = {},
skillProperties = {"hasTail"}
},
NORMAL_SPINNER = {
familyName="NORMAL_SPINN",
name = "Xena",
type = "Normal",
specialDefense = 190,
defense = 180,
attack = 160,
hp = 170,
specialAttack = 210,
sp = 34,
speed = 120,
desc = "Un robot experimental fabricado por completo con Spinners.",
properties = {},
skillProperties = {}
},
}
return coromon;