Poison (Condition)

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A Coromon suffering from poison will need an antidote as soon as possible.

The poison seeping in its veins will cause the Coromon to lose some HP and SP every round in a battle. If the poison remains uncured, the Coromon will lose all of its HP and SP within sixteen rounds.

~ Condition Handbook

Poison is a Status Condition that is inflicted by certain Poison Type Skills. A poisoned Coromon will lose 1/16th of its HP and SP each turn until it is cured.

Items That Cure Poison

Poison Inflicting Skills

Name Type SP Power Accuracy Category
Poison Chomp Poison.png Poison 4 80 100 Physical
Poison Sting Poison.png Poison 1 20 100 Physical
Venomous Bees Poison.png Poison 3 30 100 Special