Poison (Condition)
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“ | A Coromon suffering from poison will need an antidote as soon as possible.
The poison seeping in its veins will cause the Coromon to lose some HP and SP every round in a battle. If the poison remains uncured, the Coromon will lose all of its HP and SP within sixteen rounds. |
” |
~ Condition Handbook |
Poison is a Status Condition that is inflicted by certain Poison Type Skills. A poisoned Coromon will lose 1/16th of its HP and SP each turn until it is cured.
Items That Cure Poison
Poison Inflicting Skills
Name | Type | SP | Power | Accuracy | Category |
---|---|---|---|---|---|
Poison Chomp | ![]() |
4 | 80 | 100 | Physical |
Poison Sting | ![]() |
1 | 20 | 100 | Physical |
Venomous Bees | ![]() |
3 | 30 | 100 | Special |