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! scope="col" style="width:12.5%;"|{{Gold}} Buy
! scope="col" style="width:12.5%;"|{{Gold}} Buy
! scope="col" style="width:12.5%;"|{{Gold}} Sell
! scope="col" style="width:12.5%;"|{{Gold}} Sell
|-
|[[File:CAKE_LEVEL_UP.png|32px]]
|[[Level Cake]]
|Increase the level of a Coromon by 1 full level.
|???
|''Not for sale''
|-
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Health
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Health
Line 15: Line 21:
|[[File:CAKE_RECOVER_HEALTH_1.png|32px]]
|[[File:CAKE_RECOVER_HEALTH_1.png|32px]]
|[[HP Cake (S)]]
|[[HP Cake (S)]]
|Restore '''<span style="color:#E91E63;">20 HP</span>'''.
|Restores 20 HP.
|250
|250
|125
|125
Line 21: Line 27:
|[[File:CAKE_RECOVER_HEALTH_2.png|32px]]
|[[File:CAKE_RECOVER_HEALTH_2.png|32px]]
|[[HP Cake (M)]]
|[[HP Cake (M)]]
|Restore '''<span style="color:#E91E63;">50 HP</span>'''.
|Restores 50 HP.
|700
|700
|350
|350
Line 27: Line 33:
|[[File:CAKE RECOVER HEALTH 3.png|32px]]
|[[File:CAKE RECOVER HEALTH 3.png|32px]]
|[[HP Cake (L)]]
|[[HP Cake (L)]]
|Restore 200 HP.
|Restore '''<span style="color:#E91E63;">200 HP</span>'''.
|1200
|1200
|600
|600
Line 33: Line 39:
|[[File:CAKE_RECOVER_HEALTH_4.png|32px]]
|[[File:CAKE_RECOVER_HEALTH_4.png|32px]]
|[[HP Cake (XL)]]
|[[HP Cake (XL)]]
|Restore all HP.
|Restore all '''<span style="color:#E91E63;">HP</span>'''.
|2500
|2500
|1250
|1250
Line 41: Line 47:
|[[File:CAKE_RECOVER_ENERGY_1.png|32px]]
|[[File:CAKE_RECOVER_ENERGY_1.png|32px]]
|[[SP Cake (S)]]
|[[SP Cake (S)]]
|Restore '''<span style="color:#BA68C8;">20 SP</span>'''. Overcharges '''<span style="color:#BA68C8;">5 SP</span>''' if applicable
|Restore 20 SP.
|150
|150
|75
|75
Line 47: Line 53:
|[[File:CAKE_RECOVER_ENERGY_2.png|32px]]
|[[File:CAKE_RECOVER_ENERGY_2.png|32px]]
|[[SP Cake (M)]]
|[[SP Cake (M)]]
|Restore '''<span style="color:#BA68C8;">25 SP</span>'''. Overcharges '''<span style="color:#BA68C8;">10 SP</span>''' if applicable
|Restore 25 SP.
|250
|250
|125
|125
Line 53: Line 59:
|[[File:CAKE_RECOVER_ENERGY_3.png|32px]]
|[[File:CAKE_RECOVER_ENERGY_3.png|32px]]
|[[SP Cake (L)]]
|[[SP Cake (L)]]
|Restore '''<span style="color:#BA68C8;">35 SP</span>'''. Overcharges '''<span style="color:#BA68C8;">15 SP</span>''' if applicable
|Restore 35 SP.
|400
|400
|200
|200
Line 59: Line 65:
|[[File:CAKE_RECOVER_ENERGY_4.png|32px]]
|[[File:CAKE_RECOVER_ENERGY_4.png|32px]]
|[[SP Cake (XL)]]
|[[SP Cake (XL)]]
|Restore all '''<span style="color:#BA68C8;">SP</span>'''. Overcharges '''<span style="color:#BA68C8;">15 SP</span>''' if applicable
|Restore all SP.
|800
|800
|400
|400
Line 67: Line 73:
|[[File:CAKE_RECOVER_HEALTH_AND_ENERGY_1.png|32px]]
|[[File:CAKE_RECOVER_HEALTH_AND_ENERGY_1.png|32px]]
|[[Combi Cake (S)]]
|[[Combi Cake (S)]]
|Restore '''<span style="color:#E91E63;">15 HP</span>''' and '''<span style="color:#BA68C8;">15 SP</span>'''. Overcharges '''<span style="color:#BA68C8;">5 SP</span>''' if applicable
|Restore 15 HP and 15 SP.
|550
|550
|275
|275
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|[[File:CAKE_RECOVER_HEALTH_AND_ENERGY_2.png|32px]]
|[[File:CAKE_RECOVER_HEALTH_AND_ENERGY_2.png|32px]]
|[[Combi Cake (M)]]
|[[Combi Cake (M)]]
|Restore '''<span style="color:#E91E63;">40 HP</span>''' and '''<span style="color:#BA68C8;">20 SP</span>'''. Overcharges '''<span style="color:#BA68C8;">10 SP</span>''' if applicable
|Restore 40 HP and 20 SP.
|1200
|1200
|600
|600
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|[[File:CAKE_RECOVER_HEALTH_AND_ENERGY_3.png|32px]]
|[[File:CAKE_RECOVER_HEALTH_AND_ENERGY_3.png|32px]]
|[[Combi Cake (L)]]
|[[Combi Cake (L)]]
|Restore '''<span style="color:#E91E63;">150 HP</span>''' and '''<span style="color:#BA68C8;">25 SP</span>'''. Overcharges '''<span style="color:#BA68C8;">15 SP</span>''' if applicable
|Restore 150 HP and 25 SP.
|2000
|2000
|1000
|1000
Line 85: Line 91:
|[[File:CAKE_RECOVER_HEALTH_AND_ENERGY_4.png|32px]]
|[[File:CAKE_RECOVER_HEALTH_AND_ENERGY_4.png|32px]]
|[[Combi Cake (XL)]]
|[[Combi Cake (XL)]]
|Restore all '''<span style="color:#E91E63;">HP</span>''' and '''<span style="color:#BA68C8;">SP</span>'''. Overcharges '''<span style="color:#BA68C8;">15 SP</span>''' if applicable
|Restore all HP and SP.
|4000
|4000
|2000
|2000
|-
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Battle
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Battle
|-
|[[File:CAKE_RECOVER_HEALTH_AND_APPLY_STATBOOST_SPECIALATTACK_1.png|32px]]
|[[HP+Attack Cake]]
|Restore all '''<span style="color:#E91E63;">HP</span>''' and increase Attack stat by 1 stage.
|4000
|2000
|-
|[[File:CAKE_RECOVER_HEALTH_AND_APPLY_STATBOOST_ATTACK_1.png|32px]]
|[[HP+Sp.Atk. Cake]]
|Restore all '''<span style="color:#E91E63;">HP</span>''' and increase Sp.Attack stat by 1 stage.
|4000
|2000
|-
|[[File:CAKE_RECOVER_HEALTH_AND_APPLY_STATBOOST_DEFENSE_1.png|32px]]
|[[HP+Defense Cake]]
|Restore all '''<span style="color:#E91E63;">HP</span>''' and increase Defense stat by 1 stage.
|4000
|2000
|-
|[[File:CAKE_RECOVER_HEALTH_AND_APPLY_STATBOOST_SPECIALDEFENSE_1.png|32px]]
|[[HP+Sp.Def. Cake]]
|Restore all '''<span style="color:#E91E63;">HP</span>''' and increase Sp.Defense stat by 1 stage.
|4000
|2000
|-
|-
|[[File:CAKE_APPLY_STATBOOST_ATTACK_1.png|32px]]
|[[File:CAKE_APPLY_STATBOOST_ATTACK_1.png|32px]]
Line 117: Line 147:
|[[File:CAKE_APPLY_STATBOOST_SPECIALATTACK_1.png|32px]]
|[[File:CAKE_APPLY_STATBOOST_SPECIALATTACK_1.png|32px]]
|[[Sp. Atk. Cake (S)]]
|[[Sp. Atk. Cake (S)]]
|Increase Special Attack 1 stage for one battle.
|Increase Sp. Attack 1 stage for one battle.
|450
|450
|225
|225
Line 123: Line 153:
|[[File:CAKE_APPLY_STATBOOST_SPECIALATTACK_2.png|32px]]
|[[File:CAKE_APPLY_STATBOOST_SPECIALATTACK_2.png|32px]]
|[[Sp. Atk. Cake (L)]]
|[[Sp. Atk. Cake (L)]]
|Increase Special Attack 2 stages for one battle.
|Increase Sp. Attack 2 stages for one battle.
|1350
|1350
|675
|675
Line 129: Line 159:
|[[File:CAKE_APPLY_STATBOOST_SPECIALDEFENSE_1.png|32px]]
|[[File:CAKE_APPLY_STATBOOST_SPECIALDEFENSE_1.png|32px]]
|[[Sp. Def. Cake (S)]]
|[[Sp. Def. Cake (S)]]
|Increase Special Defense 1 stage for one battle.
|Increase Sp. Defense 1 stage for one battle.
|400
|400
|200
|200
Line 135: Line 165:
|[[File:CAKE_APPLY_STATBOOST_SPECIALDEFENSE_2.png|32px]]
|[[File:CAKE_APPLY_STATBOOST_SPECIALDEFENSE_2.png|32px]]
|[[Sp. Def. Cake (L)]]
|[[Sp. Def. Cake (L)]]
|Increase Special Defense 2 stages for one battle.
|Increase Sp. Defense 2 stages for one battle.
|1200
|1200
|600
|600
Line 150: Line 180:
|750
|750
|375
|375
|-
|[[File:CAKE_APPLY_STATBOOST_ATTACK_AND_DEFENSE_1.png|32px]]
|[[Physical Cake]]
|Increase Attack and Defense stat by 1 stage.
|1450
|725
|-
|[[File:CAKE_APPLY_STATBOOST_SPECIALATTACK_AND_SPECIALDEFENSE_1.png|32px]]
|[[Special Cake]]
|Increase Sp. Attack and Sp. Defense stat by 1 stage.
|1300
|650
|-
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Status
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Status
Line 155: Line 197:
|[[File:CAKE_CURE_CONDITION_BURN.png|32px]]
|[[File:CAKE_CURE_CONDITION_BURN.png|32px]]
|[[Iced Cake]]
|[[Iced Cake]]
|Cure a Coromon of its [[burn]].
|Cure a Coromon of its <span style="color:#C0392B;">burn</span>.
|350
|350
|175
|175
Line 161: Line 203:
|[[File:CAKE_CURE_CONDITION_CURSE.png|32px]]
|[[File:CAKE_CURE_CONDITION_CURSE.png|32px]]
|[[Lifted Cake]]
|[[Lifted Cake]]
|Cure a Coromon of its [[curse]].
|Cure a Coromon of its <span style="color:#76448A;">curse</span>.
|300
|300
|150
|150
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|[[File:CAKE_CURE_CONDITION_FREEZE.png|32px]]
|[[File:CAKE_CURE_CONDITION_FREEZE.png|32px]]
|[[Spicy Cake]]
|[[Spicy Cake]]
|Thaw out a Coromon, removing [[freeze]].
|Thaw out a Coromon, removing <span style="color:#90CAF9;">freeze</span>.
|200
|200
|100
|100
Line 173: Line 215:
|[[File:Clear Cake.png|32x32px]]
|[[File:Clear Cake.png|32x32px]]
|[[Clear Cake]]
|[[Clear Cake]]
|Cures a Coromon of [[haziness]].
|Cures a Coromon of <span style="color:#EC7063;">haziness</span>.
|200
|200
|100
|100
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|[[File:CAKE_CURE_CONDITION_POISON.png|32px]]
|[[File:CAKE_CURE_CONDITION_POISON.png|32px]]
|[[Detox Cake]]
|[[Detox Cake]]
|Remove [[Poison (Condition)|poison]] from a Coromon.
|Remove <span style="color:#4CAF50;">poison</span> from a Coromon.
|300
|300
|150
|150
Line 185: Line 227:
|[[File:CAKE_CURE_CONDITION_SHOCK.png|32px]]
|[[File:CAKE_CURE_CONDITION_SHOCK.png|32px]]
|[[Ground Cake]]
|[[Ground Cake]]
|Cure a Coromon of its [[shock]].
|Cure a Coromon of its <span style="color:#D4E157;">shock</span>.
|350
|350
|175
|175
Line 191: Line 233:
|[[File:CAKE_CURE_CONDITION_SLEEP.png|32px]]
|[[File:CAKE_CURE_CONDITION_SLEEP.png|32px]]
|[[Cafi Cake]]
|[[Cafi Cake]]
|Wake up a Coromon from its [[sleep]].
|Cures a Coromon from <span style="color:#CE93D8;">sleep</span>.
|200
|200
|100
|100
|-
|[[File:CAKE_CURE_CONDITION.png|32px]]
|[[Cleanse Cake]]
|Cures all status problems.
|''Not for sale''
|''Not for sale''
|-
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Revive
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Revive
Line 199: Line 247:
|[[File:REVIVE SHARD.png|32px]]
|[[File:REVIVE SHARD.png|32px]]
|[[Phoenix Shard]]
|[[Phoenix Shard]]
|Revive a Coromon and restore half of its HP.
|Revive a Coromon and restore half of its '''<span style="color:#E91E63;">HP</span>'''.
|1500
|1500
|750
|750
Line 205: Line 253:
|[[File:REVIVE STONE.png|32px]]
|[[File:REVIVE STONE.png|32px]]
|[[Phoenix Stone]]
|[[Phoenix Stone]]
|Revive a Coromon and restore all of its HP.
|Revive a Coromon and restore all of its '''<span style="color:#E91E63;">HP</span>'''.
|4000
|4000
|2000
|2000
Line 219: Line 267:
|-
|-
|[[File:OUTFIT_GUARD.png|32px]]
|[[File:OUTFIT_GUARD.png|32px]]
|Guard Outfit
|[[Guard Outfit]]
|Obtained in [[Darudic]] during the story mission.
|Obtained in [[Darudic]] during the story mission.
|-
|-
|[[File:OUTFIT_ROBES.png|32px]]
|[[File:OUTFIT_ROBES.png|32px]]
|Robes Outfit
|[[Robes Outfit]]
|Found in chest in [[Haunted Halls]].
|Found in chest in [[Haunted Halls]].
|-
|-
Line 233: Line 281:
|[[Santa Outfit]]
|[[Santa Outfit]]
|Interact with the Christmas tree in [[Lux Solis Campus]] during Christmas.
|Interact with the Christmas tree in [[Lux Solis Campus]] during Christmas.
|-
|[[File:OUTFIT_ICE_COAT.png|32px]]
|[[Warm Coat]]
|After giving shopkeeper in [[Alavi]] the [[Coupon Coat]] from Sigrid and then either a {{A|Bloby}} or {{Gold|50,000}}
|-
|-
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Gauntlet
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Gauntlet
Line 247: Line 299:
|-
|-
|[[File:GLASSES_SLIM_GREY.png|32px]]
|[[File:GLASSES_SLIM_GREY.png|32px]]
|Glasses
|[[Glasses]]
|Received during [[Prologue]].
|Received during [[Prologue]].
|-
|-
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Headgear
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Headgear
|-
|-
|[[File:HAT_TROPHY_GOLD.png|32px]]
|[[File:HEADGEAR_TROPHY_HAT_GOLD.png|32px]]
|Golden Trophy
|[[Golden Trophy]]
| rowspan="3" |Reward for 1st, 2nd and 3rd places in community tournaments.
| rowspan="3" |Reward for 1st, 2nd and 3rd places at the end of each [[CoroNet]] season.
|-
|-
|[[File:HAT_TROPHY_SILVER.png|32px]]
|[[File:HEADGEAR_TROPHY_HAT_SILVER.png|32px]]
|Silver Trophy
|[[Silver Trophy]]
|-
|-
|[[File:HAT_TROPHY_BRONZE.png|32px]]
|[[File:HEADGEAR_TROPHY_HAT_BRONZE.png|32px]]
|Bronze Trophy
|[[Bronze Trophy]]
|-
|-
|[[File:HAT_DEMO_STAR.png|32px]]
|[[File:HEADGEAR_DEMO_STAR.png|32px]]
|Demo Star
|[[Demo Star]]
|Reward for completing the [[Demo]] version of the game prior to full release.
|Reward for completing the [[Demo]] version of the game prior to full release.
|-
|-
|[[File:PUMPKIN HAT.png|32px]]
|[[File:HEADGEAR_PUMPKIN.png|32px]]
|[[Pumpkin Hat]]
|[[Pumpkin Hat]]
|Interact with the pumpkin inside the eastern-most house in [[Hayville]] during Halloween.
|Interact with the pumpkin inside [[Mary's House]], in [[Hayville]], during Halloween.
|-
|-
|[[File:Bunny Ears.png|32px]]
|[[File:HEADGEAR_BUNNY.png|32px]]
|[[Bunny Ears]]
|[[Bunny Ears]]
|Interact with a scarecrow in [[Hayville]] during Easter.
|Interact with a scarecrow in [[Hayville]] during Easter.
|-
|-
|[[File:HAT_TOP.png|32px]]
|[[File:HEADGEAR_HIGH_HAT.png|32px]]
|Top Hat
|[[Top Hat]]
|Found in [[Pawbury]] Furclaw Manor.
|Found in [[Pawbury]] Furclaw Manor.
|-
|-
|[[File:HAT_PURRGY_EARS.png|32px]]
|[[File:HEADGEAR_CAT.png|32px]]
|Purrgy Ears
|[[Purrgy Ears]]
|Found in [[Dojo Grounds]].
|Found in [[Dojo Grounds]].
|-
|-
|[[File:Bookworm.png|32px]]
|[[File:HEADGEAR_BOOK.png|32px]]
|Bookworm
|[[Bookworm]]
|After completing the [[Battle of Wits]] quest.
|After completing the [[Battle of Wits]] quest.
|-
|-
|[[File:HAT_LEAF.png|32px]]
|[[File:HEADGEAR_LEAF.png|32px]]
|Leaf
|[[Leaf]]
|Found in the [[Soggy Swamp]] area.
|Found in the [[Soggy Swamp]] area.
|-
|-
|[[File:Worker Helm.png|32px]]
|[[File:HEADGEAR_WORKER.png|32px]]
|[[Worker Helm]]
|[[Worker Helm]]
|Received in [[Donar Island|Buzzlet Lab]] during the story.
|Received in [[Donar Island|Buzzlet Lab]] during the story.
|-
|-
|[[File:HAT_SUN_BAND.png|32px]]
|[[File:HEADGEAR_KARATEBAND.png|32px]]
|Sun Band
|[[Sun Band]]
|Received after completing Light Sensei's training in [[Dojo Grounds]].
|Received after completing Light Sensei's training in [[Dojo Grounds]].
|-
|-
|[[File:HAT_AMISH.png|32px]]
|[[File:HEADGEAR_AMISH.png|32px]]
|Amish Hat
|[[Amish Hat]]
|Found in a box in a secret passage to the right of the [[Hayville]] Entrance.
|Found in a box in a secret passage to the right of the [[Hayville]] Entrance.
|-
|-
|[[File:HAT_MAGNET.png|32px]]
|[[File:HEADGEAR_MAGNET.png|32px]]
|[[Magnet Hat]]
|[[Magnet Hat]]
|After completing the [[Buzzlet Delivery]] quest.
|After completing the [[Buzzlet Delivery]] quest.
|-
|-
|[[File:HAT_BUBBLES_CLIP.png|32px]]
|[[File:HEADGEAR_BUBBLE.png|32px]]
|Bubbles Hair Clip
|[[Bubbles Hair Clip]]
|Found within the [[Vermeer Grotto]].
|Found within the [[Vermeer Grotto]].
|-
|-
|[[File:HAT_COWBOY.png|32px]]
|[[File:HEADGEAR_COWBOY.png|32px]]
|Cowboy Hat
|[[Cowboy Hat]]
|Found after completing the Skuldra Statue puzzle in [[Pyramid_of_Sart#Skuldra_Statues_.28F4.29|Pyramid of Sart]].
|Found after completing the Skuldra Statue puzzle in [[Pyramid_of_Sart#Skuldra_Statues_.28F4.29|Pyramid of Sart]].
|-
|-
|[[File:HAT_WITCH.png|32px]]
|[[File:HEADGEAR_WITCH.png|32px]]
|Witch Hat
|[[Witch Hat]]
|Found inside [[Witch's House|Sabrina's House]] in [[Pawbury]].
|Found inside [[Witch's House]] in [[Pawbury]].
|-
|[[File:HEADGEAR_VIKING.png|32px]]
|[[Viking]]
|Found inside Viking House in [[Alavi]].
|-
|[[File:_HEADGEAR_BOW_BIG.png|32px]]
|[[Big bow]]
|Found inside Sigrid's House in [[Alavi]].
|-
|[[File:HEADGEAR_CHEF.png|32px]]
|[[Chef's hat]]
|Given by [[Olivia]] in [[Alavi]] for completing her [[Quests|quest]] [[Scented Stew]].
|-
|-
|[[File: Cakes Headgear.png|32px]]
|[[Cake Headgear]]
|Found in a chest on top of the counter in the Shop in [[Lux Solis Campus]]
|-
|-
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Clothing
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Clothing
|-
|-
|[[File:CLOTHING_LAB_COAT.png|32px]]
|[[File:CLOTHING_LAB.png|32px]]
|Lab Coat
|[[Lab Coat]]
|Received during [[Prologue]].
|Received during [[Prologue]].
|-
|-
|[[File:TOWEL_LOW.png|32px]]
|[[File:CLOTHING_TOWEL_LOW.png|32px]]
|Low Towel
|[[Low Towel]]
|Received when visiting the Spa in [[Darudic]].
|Received when visiting the Spa in [[Darudic]].
|-
|-
|[[File:TOWEL_HIGH.png|32px]]
|[[File:CLOTHING_TOWEL_HIGH.png|32px]]
|High Towel
|[[High Towel]]
|Received when visiting the Spa in [[Darudic]].
|Received when visiting the Spa in [[Darudic]].
|-
|-
Line 345: Line 414:
|-
|-
|[[File:SPINNER_REGULAR_1.png|32px]]
|[[File:SPINNER_REGULAR_1.png|32px]]
|Spinner
|[[Spinner]]
|A device for catching Coromon.
|A device for catching Coromon.
|200
|200
Line 351: Line 420:
|-
|-
|[[File:SPINNER_REGULAR_2.png|32px]]
|[[File:SPINNER_REGULAR_2.png|32px]]
|Silver Spinner
|[[Silver Spinner]]
|A device for catching Coromon. More effective than a Spinner.
|A device for catching Coromon. More effective than a Spinner.
|600
|600
Line 357: Line 426:
|-
|-
|[[File:SPINNER_REGULAR_3.png|32px]]
|[[File:SPINNER_REGULAR_3.png|32px]]
|Golden Spinner
|[[Golden Spinner]]
|A device for catching Coromon. More effective than a Silver Spinner.
|A device for catching Coromon. More effective than a Silver Spinner.
|1200
|1200
|600
|600
|-
|-
|[[File:SPINNER_REGULAR_4.png|32px]]
|[[File:SPINNER_PLATINUM.png|32px]]
|Platinum Spinner
|[[Platinum Spinner]]
|The ultimate spinner. It will catch any wild Coromon without fail.
|The ultimate spinner. It will catch any wild Coromon without fail.
|''Not for sale''
|N/A
|N/A
|100
|-
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Elemental
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Elemental
|-
|-
|[[File:SPINNER_ELEMENT_NORMAL.png|32px]]
|[[File:SPINNER_ELEMENT_NORMAL.png|32px]]
|Plain Spinner
|[[Plain Spinner]]
|A Spinner designed to efficiently catch [[Normal]] type Coromon.
|A Spinner designed to efficiently catch [[Normal Type]] Coromon.
|500
|500
|100
|100
|-
|-
|[[File:SPINNER_ELEMENT_GHOST.png|32px]]
|[[File:SPINNER_ELEMENT_GHOST.png|32px]]
|Spooky Spinner
|[[Spooky Spinner]]
|A Spinner designed to catch [[Ghost]] type Coromon.
|A Spinner designed to catch [[Ghost Type]] Coromon.
|500
|500
|100
|100
|-
|-
|[[File:SPINNER_ELEMENT_ELECTRIC.png|32px]]
|[[File:SPINNER_ELEMENT_ELECTRIC.png|32px]]
|Static Spinner
|[[Static Spinner]]
|A Spinner designed to catch [[Electric]] type Coromon.
|A Spinner designed to catch [[Electric Type]] Coromon.
|500
|500
|100
|100
|-
|-
|[[File:SPINNER ELEMENT SAND.png|32px]]
|[[File:SPINNER ELEMENT SAND.png|32px]]
|Ground Spinner
|[[Ground Spinner]]
|A spinner designed to catch [[Sand]] type Coromon.
|A spinner designed to catch [[Sand Type]] Coromon.
|500
|749
|100
|100
|-
|-
|[[File:SPINNER ELEMENT FIRE.png|32px]]
|[[File:SPINNER ELEMENT FIRE.png|32px]]
|Hot Spinner
|[[Hot Spinner]]
|A spinner designed to catch [[Fire]] type Coromon.
|A spinner designed to catch [[Fire Type]] Coromon.
|500
|500
|100
|100
|-
|-
|[[File:SPINNER ELEMENT ICE.png|32px]]
|[[File:SPINNER ELEMENT ICE.png|32px]]
|Icy Spinner
|[[Icy Spinner]]
|A spinner designed to catch [[Ice]] type Coromon.
|A spinner designed to catch [[Ice Type]] Coromon.
|500
|500
|100
|100
|-
|-
|[[File:SPINNER ELEMENT WATER.png|32px]]
|[[File:SPINNER ELEMENT WATER.png|32px]]
|Splash Spinner
|[[Splash Spinner]]
|A spinner designed to catch [[Water]] type Coromon.
|A spinner designed to catch [[Water Type]] Coromon.
|500
|500
|100
|100
Line 415: Line 484:
|-
|-
|[[File:SPINNER_ELEMENT_FIRE.png|32px]]
|[[File:SPINNER_ELEMENT_FIRE.png|32px]]
|Light Sensei Spinner
|[[Light Sensei Spinner]]
|A Spinner for Light Sensei's challenge.
|A Spinner for Light Sensei's challenge.
|''Not for sale''
|N/A
|''Not for sale''
|N/A
|-
|-
|[[File:SPINNER_DREAM.png|32px]]
|[[File:SPINNER_DREAM.png|32px]]
|Dream Spinner
|[[Dream Spinner]]
|A Spinner wich makes it easier to catch sleeping Coromon.
|A Spinner wich makes it easier to catch sleeping Coromon.
|300
|300
Line 427: Line 496:
|-
|-
|[[File:SPINNER_HEAL.png|32px]]
|[[File:SPINNER_HEAL.png|32px]]
|Heal Spinner
|[[Heal Spinner]]
|A Spinner which fully restores HP, SP and status problems when catching a Coromon.
|A Spinner which fully restores HP, SP and status problems when catching a Coromon.
|300
|300
Line 433: Line 502:
|-
|-
|[[File:SPINNER_SURPRISE.png|32px]]
|[[File:SPINNER_SURPRISE.png|32px]]
|Trick Spinner
|[[Trick Spinner]]
|A Spinner that is most effective when used at the start of a battle.
|A Spinner that is most effective when used at the start of a battle.
|300
|300
|150
|150
|-
|-
|[[File:SPINNER_PLATINUM.png|32px]]
|[[Insane Spinner]]
|A spinner which can be used to capture coromon for quest on insane difficulty.
|Not for sale
|Not for sale
|}
|}


Line 445: Line 519:
! scope="col" style="width:15%;"|Name
! scope="col" style="width:15%;"|Name
! scope="col" style="width:70%;"|Description
! scope="col" style="width:70%;"|Description
! scope="col" style="width:12.5%;"|{{Gold}} Buy
! scope="col" style="width:10%;"|{{Gold}} Sell
! scope="col" style="width:10%;"|{{Gold}} Sell
|-
|-
| colspan="4" style="text-align:center; font-weight:bold; background-color:#292330;" | Stones
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Stones
|-
|[[File:HOLD_BLOCK_ENTRY_HAZARD_EFFECT.png|32px]]
|[[Brume Gem]]
|Prevent getting affected by entry hazards.
|6000
|3000
|-
|[[File:HOLD_INCREASE_ATTACK_BUT_LOCK_SKILL.png|32px]]
|[[Pista Stone]]
|The Coromon increases its [[Stats#Attack|Attack]] by 50% but can only use the first [[Skill]] it uses in each battle.
|''Not for sale''
|''Not for sale''
|-
|[[File:HOLD_INCREASE_SPECIALATTACK_BUT_LOCK_SKILL.png|32px]]
|[[Almo Stone]]
|The Coromon increases its [[Stats#Special Attack|Sp. Attack]] by 50% but can only use the first [[Skill]] it uses in each battle.
|''Not for sale''
|''Not for sale''
|-
|[[File:HOLD_INCREASE_DEFENSE_BUT_DISABLE_STATUS_SKILLS.png|32px]]
|[[Maca Stone]]
|The Coromon increases its [[Stats#Defense|Defense]] by 50% but can no longer use status skills.
|''Not for sale''
|2000
|-
|[[File:HOLD_INCREASE_SPECIALDEFENSE_BUT_DISABLE_STATUS_SKILLS.png|32px]]
|[[Peca Stone]]
|The Coromon increases its [[Stats#Special Defense|Sp. Defense]] by 50% but can no longer use status skills.
|''Not for sale''
|2000
|-
|[[File:HOLD_INCREASE_SPEED_BUT_LOCK_SKILL.png|32px]]
|[[Acor Stone]]
|The Coromon increases its [[Stats#Speed|Speed]] by 50% but can no longer use status skills.
|''Not for sale''
|''Not for sale''
|-
|[[File:HOLD_INCREASE_SKILL_DAMAGE_AND_ENERGY_COST.png|32px]]
|[[Overcharger Gem]]
|The Coromon deals 25% increased damage, but requires 5 more [[Stats#SP|SP]] to use skills.
|''Not for sale''
|2000
|-
|[[File:HOLD_INCREASE_TRAIT_ENHANCEMENT_STAGE.png|32px]]
|[[Enhancer Gem]]
|Enhance the [[Trait]] of the Coromon by 1 stage.
|5000
|2000
|-
|[[File:HOLD_RECOVER_HEALTH.png|32px]]
|[[Revitaliser Gem]]
|Restores some [[Stats#HP|HP]] after each turn. ''(6% of Max HP)''
|''Not for sale''
|2000
|-
|[[File:HOLD_REFLECT_DAMAGE_ON_CONTACT.png|32px]]
|[[Kiwano Rock]]
|All attackers making contact suffer from 15% recoil damage.
|6000
|3000
|-
|[[File:HOLD_REDUCE_ENERGY_COST.png|32px]]
|[[Energiser Gem]]
|Reduces the [[Stats#SP|SP]] cost of your skills by 1.
|''Not for sale''
|2000
|-
|[[File:HOLD_EXTEND_WEATHER_RAIN.png|32px]]
|[[Saphiro]]
|Summoned Rain lasts 3 rounds longer.
|''Not for sale''
|2000
|-
|-
|[[File:HOLD_EXTEND_WEATHER_SANDSTORM.png|32px]]
|[[File:HOLD_EXTEND_WEATHER_SANDSTORM.png|32px]]
|[[Ambrio]]
|[[Ambrio]]
|Summoned Sandstorm lasts 3 rounds longer.
|Summoned Sandstorm lasts 3 rounds longer.
|''Not for sale''
|2000
|-
|[[File:HOLD_EXTEND_WEATHER_SNOW.png|32px]]
|[[Pearlio]]
|Summoned Snow lasts 3 rounds longer.
|''Not for sale''
|2000
|2000
|-
|-
Line 457: Line 611:
|[[Amethio]]
|[[Amethio]]
|Summoned Twilight lasts 3 rounds longer.
|Summoned Twilight lasts 3 rounds longer.
|''Not for sale''
|2000
|2000
|-
|[[File:HOLD_BLOCK_WEATHER_EFFECT_EFFECT.png|32px]]
|[[Nullifier Rock]]
|Prevents getting affected by weather effects.
|''Not for sale''
|4000
|-
|-
|[[File:HOLD_REPEL.png|32px]]
|[[File:HOLD_REPEL.png|32px]]
|[[Stinky Disc]]
|[[Stinky Disc]]
|Repels wild Coromon if held by your leading Squad member.
|Repels wild Coromon if held by your leading Squad member.
|5000
|2000
|2000
|-
|-
Line 467: Line 629:
|[[Fear Disc]]
|[[Fear Disc]]
|Attracts already hurt wild Coromon if held by your leading Squad member.
|Attracts already hurt wild Coromon if held by your leading Squad member.
|5000
|2000
|2000
|-
|-
Line 472: Line 635:
|[[Lazy Gem]]
|[[Lazy Gem]]
|Earn some XP when the holder did not participate in the battle.
|Earn some XP when the holder did not participate in the battle.
|20000
|10
|10
|-
|-
Line 477: Line 641:
|[[Sloth Gem]]
|[[Sloth Gem]]
|Earn a lot of XP when the holder did not participate in the battle.
|Earn a lot of XP when the holder did not participate in the battle.
|''Not for sale''
|10
|10
|-
|[[File:HOLD_REDUCE_ENERGY_COST.png|32px]]
|[[Energiser Gem]]
|Reduces the [[Stats#SP|SP]] cost of your skills by 1.
|2000
|-
|[[File:HOLD_RECOVER_HEALTH.png|32px]]
|[[Revitaliser]]
|Restores some [[Stats#HP|HP]] after each turn. ''(5% of Max HP)''
|2000
|-
|-
|[[File:HOLD_EXTRA_XP.png|32px]]
|[[File:HOLD_EXTRA_XP.png|32px]]
|[[Smart Gem]]
|[[Smart Gem]]
|Earn extra XP after participating in a battle.
|Earn extra '''<span style="color:#F4D03F;">XP</span>''' after participating in a battle.
|30000
|?
|10
|-
|-
|[[File:HOLD_EXTRA_GOLD.png|32px]]
|[[File:HOLD_EXTRA_GOLD.png|32px]]
|[[Gold Lump]]
|[[Gold Lump]]
|Earn extra gold after a battle.
|Earn extra gold after a battle.
|''Not for sale''
|10
|10
|-
|-
Line 504: Line 661:
|[[Cham Fruit]]
|[[Cham Fruit]]
|Instantly fires a charge attack.
|Instantly fires a charge attack.
|
|500
|500
|-
|-
|[[File:FRUIT_FORCE_EVOLVE.png|32px]]
|[[File:FRUIT_CLAMP_FATAL_DAMAGE.png|32px]]
|[[Cado Fruit]]
|[[Cado Fruit]]
|When the Coromon has full HP, prevents HP falling below 1.
|When the Coromon has full HP, prevents HP falling below 1.
|
|500
|500
|-
|-
|[[File:FRUIT_CURE_CONDITION_BURN.png|32px]]
|[[File:FRUIT_CURE_CONDITION.png|32px]]
|[[Duria Fruit]]
|[[Paya Fruit]]
|Removes the [[burn]] immediately when getting burned.
|Removes any condition immediately when applied.
|125
|
|500
|-
|-
|[[File:FRUIT_CURE_CONDITION_CURSE.png|32px]]
|[[File:FRUIT_RECOVER_ENERGY.png|32px]]
|[[Grapa Fruit]]
|[[Mull Fruit]]
|Restores to 75% SP when nearing exhaustion.
|Lifts the [[curse]] immediately when getting cursed.
|
|125
|125
|-
|-
|[[File:FRUIT_CURE_CONDITION_FREEZE.png|32px]]
|[[File:FRUIT_RECOVER_HEALTH.png|32px]]
|[[Crany Fruit]]
|[[Juba Fruit]]
|Restores to 50% HP when in danger.
|Defrosts immediately when getting [[freeze|frozen]].
|
|125
|125
|-
|-
|[[File:FRUIT_CURE_CONDITION_HAZY.png|32px]]
|[[File:FRUIT_RECOVER_HEALTH_RISK_CONDITION.png|32px]]
|[[Jel Fruit]]
|[[Canul Fruit]]
|Restores to 70% HP when in danger, at the risk of getting a status ailment.
|Regains focus immediately when starting to feel [[hazy]].
|
|125
|125
|-
|-
|[[File:FRUIT_CURE_CONDITION_POISON.png|32px]]
|[[File:FRUIT_REDUCE_EFFECTIVE.png|32px]]
|[[Fik Fruit]]
|[[Unip Fruit]]
|Reduces damage taken when hit by a [[Damage#Modifiers|very effective]] attack.
|Removes the [[Poison (Condition)|poison]] immediately when getting poisoned.
|125
|
|250
|-
|-
|[[File:FRUIT_CURE_CONDITION_SHOCK.png|32px]]
|[[File:FRUIT APPLY STATBOOST ATTACK.png|32px]]
|[[Cuco Fruit]]
|[[Oki Fruit]]
|Removes the [[shock]] immediately when getting shocked.
|Increases the [[Stats#Attack|Attack]] of the Coromon when in danger.
|125
|
|-
|[[File:FRUIT_CURE_CONDITION_SLEEP.png|32px]]
|[[Gao Fruit]]
|Wakes up immediately when falling [[Sleep|asleep]].
|125
|125
|-
|-
Line 549: Line 709:
|[[Sur Fruit]]
|[[Sur Fruit]]
|Increases Skill Power when using an [[Electric Type|Electric]] attack.
|Increases Skill Power when using an [[Electric Type|Electric]] attack.
|
|125
|125
|-
|-
Line 554: Line 715:
|[[Chaik Fruit]]
|[[Chaik Fruit]]
|Increases Skill Power when using a [[Fire Type|Fire]] attack.
|Increases Skill Power when using a [[Fire Type|Fire]] attack.
|
|125
|125
|-
|-
Line 559: Line 721:
|[[Mais Fruit]]
|[[Mais Fruit]]
|Increases Skill Power when using a [[Ghost Type|Ghost]] attack.
|Increases Skill Power when using a [[Ghost Type|Ghost]] attack.
|
|125
|125
|-
|-
Line 564: Line 727:
|[[Ras Fruit]]
|[[Ras Fruit]]
|Increases Skill Power when using an [[Ice Type|Ice]] attack.
|Increases Skill Power when using an [[Ice Type|Ice]] attack.
|
|125
|125
|-
|-
Line 569: Line 733:
|[[Pomo Fruit]]
|[[Pomo Fruit]]
|Increases Skill Power when using a [[Normal Type|Normal]] attack.
|Increases Skill Power when using a [[Normal Type|Normal]] attack.
|
|125
|125
|-
|-
Line 574: Line 739:
|[[Pix Fruit]]
|[[Pix Fruit]]
|Increases Skill Power when using a [[Sand Type|Sand]] attack.
|Increases Skill Power when using a [[Sand Type|Sand]] attack.
|
|125
|125
|-
|-
Line 579: Line 745:
|[[Sopo Fruit]]
|[[Sopo Fruit]]
|Increases Skill Power when using a [[Water Type|Water]] attack.
|Increases Skill Power when using a [[Water Type|Water]] attack.
|
|125
|125
|-
|-
|[[File:FRUIT_RECOVER_ENERGY.png|32px]]
|[[File:FRUIT_APPLY_STATBOOST_ATTACK_AND_SPECIALATTACK_ON_EFFECTIVE_HIT.png|32px]]
|[[Mull Fruit]]
|[[Zum Fruit]]
|Increases [[Stats#Attack|Attack]] and [[Stats#Special_Attack|Sp. Attack]] by 2 stages after getting hit by a [[Damage#Modifiers|very effective]] attack.
|Restores to 75% SP when nearing exhaustion.
|125
|
|-
|[[File:FRUIT_RECOVER_HEALTH.png|32px]]
|[[Juba Fruit]]
|Restores to 50% HP when in danger.
|125
|-
|[[File:FRUIT_RECOVER_HEALTH_RISK_CONDITION.png|32px]]
|[[Canul Fruit]]
|Restores to 70% HP when in danger, at the risk of getting a status ailment.
|125
|-
|[[File:FRUIT_REDUCE_CRITICAL.png|32px]]
|[[Tama Fruit]]
|Reduces damage taken when hit by a [[Critical_Hit|critical hit]].
|250
|-
|[[File:FRUIT_REDUCE_EFFECTIVE.png|32px]]
|[[Unip Fruit]]
|Reduces damage taken when hit by a [[Damage#Modifiers|very effective]] attack.
|250
|-
|[[File:FRUIT APPLY STATBOOST ATTACK.png|32px]]
|[[Oki Fruit]]
|Increases the [[Stats#Attack|Attack]] of the Coromon when in danger.
|125
|-
|[[File:FRUIT APPLY STATBOOST DEFENSE.png|32px]]
|[[Dip Fruit]]
|Increases the [[Stats#Defense|Defense]] of the Coromon when in danger.
|125
|125
|-
|-
Line 619: Line 757:
|[[Dally Fruit]]
|[[Dally Fruit]]
|Increases the [[Stats#Special_Attack|Sp. Attack]] of the Coromon when in danger.
|Increases the [[Stats#Special_Attack|Sp. Attack]] of the Coromon when in danger.
|
|125
|125
|-
|-
Line 624: Line 763:
|[[Liu Fruit]]
|[[Liu Fruit]]
|Increases the [[Stats#Special_Defense|Sp. Defense]] of the Coromon when in danger.
|Increases the [[Stats#Special_Defense|Sp. Defense]] of the Coromon when in danger.
|
|125
|125
|-
|-
Line 629: Line 769:
|[[Hor Fruit]]
|[[Hor Fruit]]
|Increases the [[Stats#Speed|Speed]] of the Coromon when in danger.
|Increases the [[Stats#Speed|Speed]] of the Coromon when in danger.
|
|125
|125
|-
|-
|[[File:FRUIT XP BOOST.png|32px]]
|[[File:FRUIT_APPLY_STATBOOST_SPEED_ON_EFFECTIVE_HIT.png|32px]]
|[[Ber Fruit]]
|[[Fari Fruit]]
|Increases [[Stats#Speed|Speed]] after getting hit by a [[Damage#Modifiers|very effective]] attack.
|Increases XP gained when participating in a battle.
|500
|
|}
|125

===Key Items===
{| border="0" cellspacing="1" cellpadding="1" class="article-table" style="width:100%;"
! scope="col"|Image
! scope="col"|Name
! scope="col"|Description
|-
|-
|[[File:FRUIT_CURE_CONDITION_BURN.png|32px]]
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Gadgets
|[[Duria Fruit]]
|Removes the [[burn]] immediately when getting burned.
|
|125
|-
|-
|[[File:LUX_PHONE.png|32px]]
|[[File:FRUIT_CURE_CONDITION_CURSE.png|32px]]
|[[Grapa Fruit]]
|LuxPhone
|Lifts the [[curse]] immediately when getting cursed.
|The latest Luxphone X.
|
|125
|-
|-
|[[File:LUX_TRAINERCARD.png|32px]]
|[[File:FRUIT_CURE_CONDITION_DROWSY.png|32px]]
|[[Gao Fruit]]
|LS Trainer Card
|Wakes up immediately when falling [[Sleep|asleep]].
|"(Trainer name), Lux Solis trainer."
|
|125
|-
|-
|[[File:RUNNING_SHOES.png|32px]]
|[[File:FRUIT_CURE_CONDITION_FREEZE.png|32px]]
|[[Running Shoes]]
|[[Crany Fruit]]
|Defrosts immediately when getting [[freeze|frozen]].
|Running Shoes use compressed air to propel the wearer, allowing them to run faster than usual.
|
|125
|-
|-
|[[File:EVOLVE_BLOCKER.png|32px]]
|[[File:FRUIT_CURE_CONDITION_HAZY.png|32px]]
|[[Evo Block]]
|[[Jel Fruit]]
|Regains focus immediately when starting to feel [[hazy]].
|This device can attune its frequency to specific Coromon to prevent them from evolving.
|
|125
|-
|-
|[[File:POTENTIAL_READER.png|32px]]
|[[File:FRUIT_CURE_CONDITION_POISON.png|32px]]
|[[Potential Reader]]
|[[Fik Fruit]]
|Removes the [[Poison (Condition)|poison]] immediately when getting poisoned.
|Read the [[Potential]] of any Coromon outside of battle.
|
|125
|-
|-
|[[File:POTENTIAL_READER_PREMIUM.png|32px]]
|[[File:FRUIT_CURE_CONDITION_SHOCK.png|32px]]
|[[Battle Reader]]
|[[Cuco Fruit]]
|Read the [[Potential]] of any Coromon in a battle.
|Removes the [[shock]] immediately when getting shocked.
|
|125
|-
|-
|[[File:DRILL_SHOVEL_SILVER.png|32px]]
|[[File:FRUIT APPLY STATBOOST DEFENSE.png|32px]]
|[[Drill Shovel (S)]]
|[[Dip Fruit]]
|Increases the [[Stats#Defense|Defense]] of the Coromon when in danger.
|A shovel with a small gem detection range.
|
|125
|-
|-
|[[File:DRILL_SHOVEL_GOLDEN.png|32px]]
|[[File:FRUIT_REDUCE_CRITICAL.png|32px]]
|[[Drill Shovel (G)]]
|[[Tama Fruit]]
|Reduces damage taken when hit by a [[Critical_Hit|critical hit]].
|A shovel with a large gem detection range.
|
|250
|-
|-
|[[File:LUX_GOLD_MAGNET.png|32px]]
|[[File:FRUIT XP BOOST.png|32px]]
|[[Gold Magnet]]
|[[Ber Fruit]]
|Earn more gold after a battle.
|Increases XP gained when participating in a battle.
|-
|
|500
|[[File:ITEM_FINDER.png|32px]]
|}
|LuxLocator

|Reveals hidden items around you. (Unavailable in demo)
===Gardening===
|-
{| border="0" cellspacing="1" cellpadding="1" class="article-table" style="width:100%;"
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Gardening
! scope="col" style="width:5%;"|Image
! scope="col" style="width:15%;"|Name
! scope="col" style="width:70%;"|Description
! scope="col" style="width:12.5%;"|{{Gold}} Buy
! scope="col" style="width:10%;"|{{Gold}} Sell
|-
|-
|[[File:SCENT_RECIPE_BOOK.png|32px]]
|[[File:SCENT_RECIPE_BOOK.png|32px]]
|[[Scent Recipe Book]]
|[[Scent Recipe Book]]
|A book that holds recipes to craft scents.
|A book that holds recipes to craft scents.
|N/A
|N/A
|-
|-
|[[File:POCKET_SNIPS.png|32px]]
|[[File:POCKET_SNIPS.png|32px]]
|Pocket Snips
|[[Pocket Snips]]
|Snips specially designed to safely snip Scented Super Shrooms.
|Snips specially designed to safely snip Scented Super Shrooms.
|N/A
|N/A
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Shrooms
|-
|-
|[[File:SWAMP MUSHROOM PINK.png|32px]]
|[[File:SWAMP MUSHROOM PINK.png|32px]]
|Mintshroom
|[[Mintshroom]]
|Very fresh, use with pungent scents to neutralize the overall smell.
|Very fresh, use with pungent scents to neutralize the overall smell.
|N/A
|N/A
|-
|-
|[[File:SWAMP MUSHROOM GREEN.png|32px]]
|[[File:SWAMP MUSHROOM GREEN.png|32px]]
|Grimshroom
|[[Grimshroom]]
|Rather Bitter, 90% of Coromon hate it, 10% love it.
|Rather Bitter, 90% of Coromon hate it, 10% love it.
|N/A
|N/A
|-
|-
|[[File:SWAMP_MUSHROOM_RED.png|32px]]
|[[File:SWAMP_MUSHROOM_RED.png|32px]]
|Sweatshroom
|[[Sweatshroom]]
|Spicy, even one whiff will sweat the dickens out of you.
|Spicy, even one whiff will sweat the dickens out of you.
|N/A
|N/A
|-
|-
|[[File:SWAMP_MUSHROOM_BLUE.png|32px]]
|[[File:SWAMP_MUSHROOM_BLUE.png|32px]]
|Zenshroom
|[[Zenshroom]]
|Extremely chill. Will lessen the strong side effects of some scents.
|Extremely chill. Will lessen the strong side effects of some scents.
|N/A
|N/A
|-
|-
|[[File:SWAMP MUSHROOM YELLOW.png|32px]]
|[[File:SWAMP MUSHROOM YELLOW.png|32px]]
|Sweetshroom
|[[Sweetshroom]]
|Very sugary, be careful if you have a weakness for sweets.
|Very sugary, be careful if you have a weakness for sweets.
|N/A
|N/A
|-
|-
|[[File:SWAMP_MUSHROOM_PURPLE.png|32px]]
|[[File:SWAMP_MUSHROOM_PURPLE.png|32px]]
|Fungus
|[[Fungus]]
|Gross, but extremely useful in making scents more pungent.
|Gross, but extremely useful in making scents more pungent.
|N/A
|N/A
|-
|-
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | [[Handbooks]]
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Scents
|-
|[[File:TYPE_EFFECTIVENESS_MANUAL.png|32px]]
|Type Manual
|Type effectiveness manual
|-
|[[File:HANDBOOK_DIFFICULTY.png|32px]]
|Difficulty handbook
|We all have difficulties
|-
|[[File:HANDBOOK_CONDITIONS.png|32px]]
|Condition handbook
|A handy handbook explaining all conditions
|-
|[[File:HANDBOOK_CONDITIONS.png|32px]]
|Coromon handbook
|A travel journal: my journey across Velua
|-
|[[File:HANDBOOK_TRAINERS.png|32px]]
|Trainer handbook
|Of Coromon and trainers
|-
|[[File:HANDBOOK_STATS.png|32px]]
|Stats handbook
|An in-depth analysis of Coromon stats
|-
|[[File:HANDBOOK_WEATHER.png|32px]]
|Weather handbook
|Weather the weather
|-
|[[File:HANDBOOK_SKILLS.png|32px]]
|Skills handbook
|Skills, do you have them?
|-
|[[File:HANDBOOK_TRAITS.png|32px]]
|Traits handbook
|What makes a Coromon unique: Traits
|-
|[[File:HANDBOOK_POTENTIAL.png|32px]]
|Potential handbook
|Potential comes with experience
|-
|}

===Other===
{| border="0" cellspacing="1" cellpadding="1" class="article-table" style="width:100%;"
! scope="col" style="width:5%;"|Image
! scope="col" style="width:20%;"|Name
! scope="col" style="width:50%;"|Description
! scope="col" style="width:12.5%;"|{{Gold}} Buy
! scope="col" style="width:12.5%;"|{{Gold}} Sell
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Useables
|-
|[[File:SOL_SODA.png|32px]]
|Sol Soda
|A cool, refreshing drink that will surely cool you down.
|2249
|1000
|-
|-
|[[File:SCENT_REPEL_LOWER_LEVEL.png|32px]]
|[[File:SCENT_REPEL_LOWER_LEVEL.png|32px]]
|Stinky Scent
|[[Stinky Scent]]
|Repels Coromon weaker than your leading Squad member for 3 minutes.
|Repels Coromon weaker than your leading Squad member for 3 minutes.
|600
|600
Line 786: Line 906:
|-
|-
|[[File:SCENT_INCREASE_LEVEL.png|32px]]
|[[File:SCENT_INCREASE_LEVEL.png|32px]]
|Protein Scent
|[[Protein Scent]]
|Attracts Coromon with a higher level for 3 minutes.
|Attracts Coromon with a higher level for 3 minutes.
|800
|800
Line 792: Line 912:
|-
|-
|[[File:SCENT_DECREASE_HEALTH.png|32px]]
|[[File:SCENT_DECREASE_HEALTH.png|32px]]
|Fear Scent
|[[Fear Scent]]
|Can attract Coromon which are already hurt for 3 minutes.
|Can attract Coromon which are already hurt for 3 minutes.
|1200
|1200
Line 804: Line 924:
|-
|-
|[[File:SCENT_APPLY_CONDITION_BURN.png|32px]]
|[[File:SCENT_APPLY_CONDITION_BURN.png|32px]]
|Pepper Scent
|[[Pepper Scent]]
|Has a chance to apply [[burn]] on wild Coromon for 3 minutes.
|Has a chance to apply [[burn]] on wild Coromon for 3 minutes.
|1200
|1200
Line 810: Line 930:
|-
|-
|[[File:SCENT_APPLY_CONDITION_CURSE.png|32px]]
|[[File:SCENT_APPLY_CONDITION_CURSE.png|32px]]
|Doom Scent
|[[Doom Scent]]
|Has a chance to apply [[curse]] on wild Coromon for 3 minutes.
|Has a chance to apply [[curse]] on wild Coromon for 3 minutes.
|1200
|1200
Line 816: Line 936:
|-
|-
|[[File:SCENT_APPLY_CONDITION_FREEZE.png|32px]]
|[[File:SCENT_APPLY_CONDITION_FREEZE.png|32px]]
|Frigid Scent
|[[Frigid Scent]]
|Has a chance to apply [[freeze]] on wild Coromon for 3 minutes.
|Has a chance to apply [[freeze]] on wild Coromon for 3 minutes.
|1200
|1200
Line 822: Line 942:
|-
|-
|[[File:SCENT_APPLY_CONDITION_HAZY.png|32px]]
|[[File:SCENT_APPLY_CONDITION_HAZY.png|32px]]
|Foggy Scent
|[[Foggy Scent]]
|Has a chance to apply [[haziness]] on wild Coromon for 3 minutes.
|Has a chance to apply [[haziness]] on wild Coromon for 3 minutes.
|1200
|1200
Line 828: Line 948:
|-
|-
|[[File:SCENT_APPLY_CONDITION_POISON.png|32px]]
|[[File:SCENT_APPLY_CONDITION_POISON.png|32px]]
|Toxic Scent
|[[Toxic Scent]]
|Has a chance to apply [[poison]] on wild Coromon for 3 minutes.
|Has a chance to apply [[poison]] on wild Coromon for 3 minutes.
|1200
|1200
Line 834: Line 954:
|-
|-
|[[File:SCENT_APPLY_CONDITION_SHOCK.png|32px]]
|[[File:SCENT_APPLY_CONDITION_SHOCK.png|32px]]
|Charged Scent
|[[Charged Scent]]
|Has a chance to apply [[shock]] on wild Coromon for 3 minutes.
|Has a chance to apply [[shock]] on wild Coromon for 3 minutes.
|1200
|1200
Line 840: Line 960:
|-
|-
|[[File:SCENT_APPLY_CONDITION_SLEEP.png|32px]]
|[[File:SCENT_APPLY_CONDITION_SLEEP.png|32px]]
|Ether Scent
|[[Ether Scent]]
|Has a chance to apply [[sleep]] on wild Coromon for 3 minutes.
|Has a chance to apply [[sleep]] on wild Coromon for 3 minutes.
|1200
|1200
|600
|600
|-
|-
|}
|[[File:RECALL.png|32px]]

|[[LuxRecall]]
===Key Items===
|Recall to Lux Solis Campus.
{| border="0" cellspacing="1" cellpadding="1" class="article-table" style="width:100%;"
|600
! scope="col"|Image
|250
! scope="col"|Name
! scope="col"|Description
|-
|-
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Gadgets
|[[File:RECALL_REMOTE_CONTROLLED.png|32px]]
|LuxRecall RC
|Remote controlled LuxRecall.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:RECALL_PREMIUM.png|32px]]
|[[File:LUX_PHONE.png|32px]]
|[[LuxRecall Plus]]
|[[LuxPhone]]
|The latest Luxphone X.
|Recall to any teleporter.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:DATA_CHIP.png|32px]]
|[[File:LUX_LURE.png|32px]]
|[[Data Chip]]
|[[Lux Lure]]
|Lure a wild Coromon inhabiting the current area which you have not caught before
|This Gauntlet chip collects and stores all Coromon related actions you take.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:XP_CHIP.png|32px]]
|[[File:REMOTE_MONSTER_STORAGE.png|32px]]
|[[Coromon Storage]]
|XP Chip
|Store or withdraw Coromon from your Coromon Storage on-the-go.
|This Gauntlet chip boosts XP earned for 1 hour.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:FRUIT_DRONE.png|32px]]
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Shop coupons
|[[Fruit Drone]]
|Retrieves all of the ripe Fruits in Velua with the press of a button!
|-
|-
|[[File:SHOP_COUPON.png|32px]]
|[[File:LUX_TRAINERCARD.png|32px]]
|[[LS Trainer Card]]
|Coupon 25%
|"(Trainer name), Lux Solis trainer."
|Get 25% of your total purchase back.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:SHOP_COUPON.png|32px]]
|[[File:RUNNING_SHOES.png|32px]]
|[[Running Shoes]]
|Coupon 50%
|Running Shoes use compressed air to propel the wearer, allowing them to run faster than usual.
|Get 50% of your total purchase back.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:SHOP_COUPON.png|32px]]
|[[File:EVOLVE_BLOCKER.png|32px]]
|[[Evo Block]]
|Coupon 75%
|This device can attune its frequency to specific Coromon to prevent them from evolving.
|Get 75% of your total purchase back.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:SHOP_COUPON.png|32px]]
|[[File:POTENTIAL_READER.png|32px]]
|[[Potential Reader]]
|Coupon 5 free
|Read the [[Potential]] of any Coromon outside of battle.
|A coupon to get the five most expensive items for free.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:GAUNTLET_COUPON.png|32px]]
|[[File:POTENTIAL_READER_PREMIUM.png|32px]]
|[[Gauntlet Coupon]]
|[[Battle Reader]]
|Read the [[Potential]] of any Coromon in a battle.
|This coupon entitles you to receive one [[Gauntlet Coupon|Gauntlet]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:DRILL_SHOVEL_SILVER.png|32px]]
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Titan essences
|[[Drill Shovel (S)]]
|A shovel with a small gem detection range.
|-
|-
|[[File:TITAN_ESSENCE_ELECTRIC.png|32px]]
|[[File:DRILL_SHOVEL_GOLD.png|32px]]
|[[Drill Shovel (G)]]
|Electric Essence
|A shovel with a large gem detection range.
|The Titan Essence of the Electric Titan [[Voltgar]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:TITAN_ESSENCE_GHOST.png|32px]]
|[[File:SURFBOARD.png|32px]]
|[[LuxBoard]]
|Ghost Essence
|Traverse the waters in style.
|The Titan Essence of the Ghost Titan [[Illuginn]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:TITAN_ESSENCE_SAND.png|32px]]
|[[File:LUX_GOLD_MAGNET.png|32px]]
|[[Gold Magnet]]
|Sand Essence
|Earn more gold after a battle.
|The Titan Essence of the Sand Titan [[Sart]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:TITAN_ESSENCE_FIRE.png|32px]]
|[[File:LUX_KITCHEN.png|32px]]
|[[Lux Kitchen]]
|Fire Essence
|Combine your Fruits to bake a medicinal cake.
|The Titan Essence of the Fire Titan [[Hozai]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|[[File:TITAN_ESSENCE_ICE.png|32px]]
|[[File:ITEM_FINDER.png|32px]]
|[[LuxLocator]]
|Ice Essence
|Reveals hidden items around you. (Unavailable in demo)
|The Titan Essence of the Ice Titan [[Vørst]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Skill Flashes
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | [[Handbooks]]
|-
|[[File:TYPE_EFFECTIVENESS_MANUAL.png|32px]]
|[[Type Manual]]
|Type effectiveness manual
|-
|[[File:HANDBOOK_DIFFICULTY.png|32px]]
|[[Difficulty handbook]]
|We all have difficulties
|-
|[[File:HANDBOOK_CONDITIONS.png|32px]]
|[[Condition handbook]]
|A handy handbook explaining all conditions
|-
|[[File:HANDBOOK_CONDITIONS.png|32px]]
|[[Coromon handbook]]
|A travel journal: my journey across Velua
|-
|[[File:HANDBOOK_TRAINERS.png|32px]]
|[[Trainer handbook]]
|Of Coromon and trainers
|-
|[[File:HANDBOOK_STATS.png|32px]]
|[[Stats handbook]]
|An in-depth analysis of Coromon stats
|-
|[[File:HANDBOOK_WEATHER.png|32px]]
|[[Weather handbook]]
|Weather the weather
|-
|[[File:HANDBOOK_SKILLS.png|32px]]
|[[Skills handbook]]
|Skills, do you have them?
|-
|[[File:HANDBOOK_TRAITS.png|32px]]
|[[Traits handbook]]
|What makes a Coromon unique: Traits
|-
|[[File:HANDBOOK_POTENTIAL.png|32px]]
|[[Potential handbook]]
|Potential comes with experience
|-
| colspan="3" style="text-align:center; font-weight:bold; background-color:#292330;" | Quests
|-
|[[File:DarudicEntryPass.png|32px]]
|[[Darudic Entry Pass]]
|This pass grants the holder access to the Trainer Hub in [[Darudic]].
|-
|[[File:GateKey.png|32px]]
|[[Gate Key]]
|A key to the gate leading to the [[Monastery of Illuginn]].
|-
|[[File:CORE_STONE.png|32px]]
|[[Core Stone]]
|A mysterious artifact capable of unleashing unknown power.
|-
|[[File:Carrot.png|32px]]
|[[Carrot]]
|A carrot.
|-
|}

===Skill Flashes===
{| border="0" cellspacing="1" cellpadding="1" class="article-table" style="width:100%;"
! scope="col" style="width:5%;"|Image
! scope="col" style="width:20%;"|Name
! scope="col" style="width:50%;"|Description
! scope="col" style="width:12.5%;"|{{Gold}} Buy
! scope="col" style="width:12.5%;"|{{Gold}} Sell
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 1]]
|[[Skill Flash 1]]
|Flash the [[Mist]] Skill to a Coromon.
|Flash the [[Mist]] Skill to a Coromon.
|''Not for sale''
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 2]]
|[[Skill Flash 2]]
|Flash the [[Distract]] Skill to a Coromon.
|Flash the [[Distract]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 3]]
|[[Skill Flash 3]]
|Flash the [[Tactical Slam]] Skill to a Coromon.
|Flash the [[Tactical Slam]] Skill to a Coromon.
|''Not for sale''
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 4]]
|[[Skill Flash 4]]
|Flash the [[Ignite]] Skill to a Coromon.
|Flash the [[Ignite]] Skill to a Coromon.
|''Not for sale''
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 5]]
|[[Skill Flash 5]]
|Flash the [[Ball_of_Darkness|Ball of Darkness]] Skill to a Coromon.
|Flash the [[Ball_of_Darkness|Ball of Darkness]] Skill to a Coromon.
|''Not for sale''
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 6]]
|Flash the [[Fridgid Barrier]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 7]]
|[[Skill Flash 7]]
|Flash the [[EMP]] Skill to a Coromon.
|Flash the [[EMP]] Skill to a Coromon.
|1000
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 8]]
|Flash the [[Inspect Scent]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 9]]
|[[Skill Flash 9]]
|Flash the [[Epiphany]] Skill to a Coromon.
|Flash the [[Epiphany]] Skill to a Coromon.
|1500
|colspan="2" style="text-align:center;"|100
|150
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 10]]
|Flash the [[Bubble Blower]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 11]]
|[[Skill Flash 11]]
|Flash the [[Scream]] Skill to a Coromon.
|Flash the [[Scream]] Skill to a Coromon.
|''Not for sale''
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 12]]
|[[Skill Flash 12]]
|Flash the [[Slush]] Skill to a Coromon.
|Flash the [[Slush]] Skill to a Coromon.
|''Not for sale''
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 14]]
|Flash the [[Taser]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 15]]
|[[Skill Flash 15]]
|Flash the [[Disable]] Skill to a Coromon.
|Flash the [[Disable]] Skill to a Coromon.
|1500
|colspan="2" style="text-align:center;"|100
|150
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 16]]
|[[Skill Flash 16]]
|Flash the [[Snowball]] Skill to a Coromon.
|Flash the [[Snowball]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 17]]
|[[Skill Flash 17]]
|Flash the [[Heatwave]] Skill to a Coromon.
|Flash the [[Heatwave]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|???
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 18]]
|[[Skill Flash 18]]
|Flash the [[Whoosh]] Skill to a Coromon.
|Flash the [[Whoosh]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 19]]
|[[Skill Flash 19]]
|Flash the [[Deep Cut]] Skill to a Coromon.
|Flash the [[Deep Cut]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 20]]
|[[Skill Flash 20]]
|Flash the [[Phantom Spike]] Skill to a Coromon.
|Flash the [[Phantom Spike]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 21]]
|Flash the [[Monsoon]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 22]]
|[[Skill Flash 22]]
|Flash the [[Artificial Night]] Skill to a Coromon.
|Flash the [[Artificial Night]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 23]]
|Flash the [[Icy Flurry]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 25]]
|[[Skill Flash 25]]
|Flash the [[Dirty Snow]] Skill to a Coromon.
|Flash the [[Dirty Snow]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 26]]
|[[Skill Flash 26]]
|Flash the [[Feint Bursts]] Skill to a Coromon.
|Flash the [[Feint Bursts]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 27]]
|[[Skill Flash 27]]
|Flash the [[Detonate]] Skill to a Coromon.
|Flash the [[Detonate]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 28]]
|[[Skill Flash 28]]
|Flash the [[Cute Pose]] Skill to a Coromon.
|Flash the [[Cute Pose]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 31]]
|[[Skill Flash 31]]
|Flash the [[Disable Heal]] Skill to a Coromon.
|Flash the [[Disable Heal]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 33]]
|Flash the [[Sandspout]] Skill to a Coromon.
|
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 34]]
|Flash the [[Super Drain]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 35]]
|[[Skill Flash 35]]
|Flash the [[Lightning Strike]] Skill to a Coromon.
|Flash the [[Lightning Strike]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 36]]
|[[Skill Flash 36]]
|Flash the [[Fire Up]] Skill to a Coromon.
|Flash the [[Fire Up]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 37]]
|[[Skill Flash 37]]
|Flash the [[Inner Peace]] Skill to a Coromon.
|Flash the [[Inner Peace]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 38]]
|[[Skill Flash 38]]
|Flash the [[All In]] Skill to a Coromon.
|Flash the [[All In]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 39]]
|[[Skill Flash 39]]
|Flash the [[Drain]] Skill to a Coromon.
|Flash the [[Drain]] Skill to a Coromon.
|1500
|colspan="2" style="text-align:center;"|''???''
|150
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 40]]
|[[Skill Flash 40]]
|Flash the [[Glass Cannon]] Skill to a Coromon.
|Flash the [[Glass Cannon]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 41]]
|[[Skill Flash 41]]
|Flash the [[Flying Kick]] Skill to a Coromon.
|Flash the [[Flying Kick]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 42]]
|Flash the [[Feint Spurts]] Skill to a Coromon.
|
|???
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 43]]
|Flash the [[Smokescreen]] Skill to a Coromon.
|
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 44]]
|Flash the [[Clearing Wind]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 45]]
|[[Skill Flash 45]]
|Flash the [[Splash]] Skill to a Coromon.
|Flash the [[Splash]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 46]]
|Flash the [[Beat Up]] Skill to a Coromon.
|
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 47]]
|[[Skill Flash 47]]
|Flash the [[Quicksand]] Skill to a Coromon.
|Flash the [[Quicksand]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 48]]
|[[Skill Flash 48]]
|Flash the [[Concentrate]] Skill to a Coromon.
|Flash the [[Concentrate]] Skill to a Coromon.
|1000
|colspan="2" style="text-align:center;"|''???''
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 49]]
|[[Skill Flash 49]]
|Flash the [[Sumo Stance]] Skill to a Coromon.
|Flash the [[Sumo Stance]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|150
|150
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 50]]
|[[Skill Flash 50]]
|Flash the [[Agility Training]] Skill to a Coromon.
|Flash the [[Agility Training]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 51]]
|Flash the [[Tempest]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 52]]
|[[Skill Flash 52]]
|Flash the [[Sandman]] Skill to a Coromon.
|Flash the [[Sandman]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 53]]
|[[Skill Flash 53]]
|Flash the [[Splatter]] Skill to a Coromon.
|Flash the [[Splatter]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 55]]
|Flash the [[SnowFall]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 56]]
|[[Skill Flash 56]]
|Flash the [[Precision Eye]] Skill to a Coromon.
|Flash the [[Precision Eye]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 57]]
|[[Skill Flash 57]]
|Flash the [[Precision Punch]] Skill to a Coromon.
|Flash the [[Precision Punch]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 58]]
|[[Skill Flash 58]]
|Flash the [[Rage]] Skill to a Coromon.
|Flash the [[Rage]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 59]]
|[[Skill Flash 59]]
|Flash the [[Crunch]] Skill to a Coromon.
|Flash the [[Crunch]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 60]]
|[[Skill Flash 60]]
|Flash the [[Last_Stand|Last Stand]] Skill to a Coromon.
|Flash the [[Last_Stand|Last Stand]] Skill to a Coromon.
|2000
|colspan="2" style="text-align:center;"|''???''
|200
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 61]]
|[[Skill Flash 61]]
|Flash the [[Poison Chomp]] Skill to a Coromon.
|Flash the [[Poison Chomp]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 62]]
|[[Skill Flash 62]]
|Flash the [[Desert Winds]] Skill to a Coromon.
|Flash the [[Desert Winds]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 63]]
|[[Skill Flash 63]]
|Flash the [[Berserk]] Skill to a Coromon.
|Flash the [[Berserk]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 64]]
|Flash the [[Smackdown]] Skill to a Coromon.
|
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 65]]
|[[Skill Flash 65]]
|Flash the [[Scary_Vision|Scary Vision]] Skill to a Coromon.
|Flash the [[Scary_Vision|Scary Vision]] Skill to a Coromon.
|1000
|colspan="2" style="text-align:center;"|''???''
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 66]]
|[[Skill Flash 66]]
|Flash the [[Geyser]] Skill to a Coromon.
|Flash the [[Geyser]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|''???''
|???
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 67]]
|[[Skill Flash 67]]
|Flash the [[Reconstruct]] Skill to a Coromon.
|Flash the [[Reconstruct]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 68]]
|[[Skill Flash 68]]
|Flash the [[Fiery Breath]] Skill to a Coromon.
|Flash the [[Fiery Breath]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|-
|[[File:SKILL_FLASH.png|32px]]
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 70]]
|[[Skill Flash 70]]
|Flash the [[Time Warp]] Skill to a Coromon.
|Flash the [[Time Warp]] Skill to a Coromon.
|
|colspan="2" style="text-align:center;"|100
|100
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 71]]
|Flash the [[Electrify]] Skill to a Coromon.
|2000
|200
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 72]]
|Flash the [[Rubber Web]] Skill to a Coromon.
|
|???
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 73]]
|Flash the [[Ninja Stance]] Skill to a Coromon.
|
|???
|-
|[[File:SKILL_FLASH.png|32px]]
|[[Skill Flash 74]]
|Flash the [[Spectral Lattice]] Skill to a Coromon.
|
|???
|-
|}

===Other===
{| border="0" cellspacing="1" cellpadding="1" class="article-table" style="width:100%;"
! scope="col" style="width:5%;"|Image
! scope="col" style="width:20%;"|Name
! scope="col" style="width:45%;"|Description
! scope="col" style="width:15%;"|{{Gold}} Buy
! scope="col" style="width:15%;"|{{Gold}} Sell
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Useables
|-
|[[File:PotentialStone.png|32px]]
|[[Potential Stone]]
|Upgrade any Coromon to Potent [[Potential]]!
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:SOL_SODA.png|32px]]
|[[Sol Soda]]
|A cool, refreshing drink that will surely cool you down.
|2249
|1000
|-
|[[File:DEVOLVE_PILL.png|32px]]
|[[Devolve Pill]]
|Feed this to a Coromon to devolve it by 1 stage.
|1000
|500
|-
|[[File:RECALL.png|32px]]
|[[LuxRecall]]
|Recall to Lux Solis Campus.
|600
|250
|-
|[[File:RECALL_REMOTE_CONTROLLED.png|32px]]
|[[LuxRecall RC]]
|Remote controlled LuxRecall.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:RECALL_PREMIUM.png|32px]]
|[[LuxRecall Plus]]
|Recall to any teleporter.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:DATA_CHIP.png|32px]]
|[[Data Chip]]
|This Gauntlet chip collects and stores all Coromon related actions you take.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:XP_CHIP.png|32px]]
|[[XP Chip]]
|This Gauntlet chip boosts XP earned for 10 minutes.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:ESCAPE_FLASH.png|32px]]
|[[Escape Flash]]
|Blind Coromon with a bright flash to ensure a clean escape from a wild battle.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:PURRGY_NIBBLE.png|32px]]
|[[Purrgy Nibbles]]
|Extra nutritious food for your Purrgy.
|400
|100
|-
|[[File:BEEHIVE.png|32px]]
|[[Beehive]]
|A beehive which could attract unwanted attention.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:PERFECTION_STONE.png|32px]]
|[[Perfection Stone]]
|Turns your Starter Coromons into their Perfect forms.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Shop coupons
|-
|[[File:SHOP_COUPON.png|32px]]
|[[Coupon 25%]]
|Get 25% of your total purchase back.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:SHOP_COUPON.png|32px]]
|[[Coupon 50%]]
|Get 50% of your total purchase back.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:SHOP_COUPON.png|32px]]
|[[Coupon 75%]]
|Get 75% of your total purchase back.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:SHOP_COUPON.png|32px]]
|[[Coupon 5 free]]
|A coupon to get the five most expensive items for free.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:GAUNTLET_COUPON.png|32px]]
|[[Gauntlet Coupon]]
|This coupon entitles you to receive one [[Gauntlet Coupon|Gauntlet]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:SHOP_COUPON.png|32px]]
|[[Coupon Coat]]
|Get a [[Warm Coat]] for "free" at the [[Alavi]] market.
|colspan="2" style="text-align:center;"|''Not for sale''
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Gems
|-
|[[File:GEM_BLUE_1.png|32px]]
|[[Blue Gem (s)]]
|A small valuable gem.
|style="text-align:center;"|''Not for sale''
|style="text-align:center;"|[[File:DRILL_SHOVEL_SILVER.png|25px]]160 / [[File:DRILL_SHOVEL_GOLD.png|25px]]120
|-
|[[File:GEM_BLUE_2.png|32px]]
|[[Blue Gem (m)]]
|A valuable gem.
|style="text-align:center;"|''Not for sale''
|style="text-align:center;"|[[File:DRILL_SHOVEL_SILVER.png|25px]]800 / [[File:DRILL_SHOVEL_GOLD.png|25px]]600
|-
|[[File:GEM_BLUE_3.png|32px]]
|[[Blue Gem (l)]]
|A large valuable gem.
|style="text-align:center;"|''Not for sale''
|style="text-align:center;"|[[File:DRILL_SHOVEL_SILVER.png|25px]]3200 / [[File:DRILL_SHOVEL_GOLD.png|25px]]2400
|-
|[[File:GEM_GREEN_1.png|32px]]
|[[Green Gem (s)]]
|A small valuable gem.
|style="text-align:center;"|''Not for sale''
|style="text-align:center;"|[[File:DRILL_SHOVEL_SILVER.png|25px]]240 / [[File:DRILL_SHOVEL_GOLD.png|25px]]180
|-
|[[File:GEM_GREEN_2.png|32px]]
|[[Green Gem (m)]]
|A valuable gem.
|style="text-align:center;"|''Not for sale''
|style="text-align:center;"|[[File:DRILL_SHOVEL_SILVER.png|25px]]1200 / [[File:DRILL_SHOVEL_GOLD.png|25px]]900
|-
|[[File:GEM_GREEN_3.png|32px]]
|[[Green Gem (l)]]
|A large valuable gem.
|style="text-align:center;"|''Not for sale''
|style="text-align:center;"|[[File:DRILL_SHOVEL_SILVER.png|25px]]4800 / [[File:DRILL_SHOVEL_GOLD.png|25px]]3600
|-
|[[File:GEM_RED_1.png|32px]]
|[[Red Gem (s)]]
|A small valuable gem.
|style="text-align:center;"|''Not for sale''
|style="text-align:center;"|[[File:DRILL_SHOVEL_SILVER.png|25px]]320 / [[File:DRILL_SHOVEL_GOLD.png|25px]]240
|-
|[[File:GEM_RED_2.png|32px]]
|[[Red Gem (m)]]
|A valuable gem.
|style="text-align:center;"|''Not for sale''
|style="text-align:center;"|[[File:DRILL_SHOVEL_SILVER.png|25px]]1600 / [[File:DRILL_SHOVEL_GOLD.png|25px]]1200
|-
|[[File:GEM_RED_3.png|32px]]
|[[Red Gem (l)]]
|A large valuable gem.
|style="text-align:center;"|''Not for sale''
|style="text-align:center;"|[[File:DRILL_SHOVEL_SILVER.png|25px]]6400 / [[File:DRILL_SHOVEL_GOLD.png|25px]]4800
|-
| colspan="5" style="text-align:center; font-weight:bold; background-color:#292330;" | Titan essences
|-
|[[File:TITAN_ESSENCE_ELECTRIC.png|32px]]
|[[Electric Essence]]
|The Titan Essence of the Electric Titan [[Voltgar]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:TITAN_ESSENCE_GHOST.png|32px]]
|[[Ghost Essence]]
|The Titan Essence of the Ghost Titan [[Illuginn]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:TITAN_ESSENCE_SAND.png|32px]]
|[[Sand Essence]]
|The Titan Essence of the Sand Titan [[Sart]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:TITAN_ESSENCE_FIRE.png|32px]]
|[[Fire Essence]]
|The Titan Essence of the Fire Titan [[Hozai]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|[[File:TITAN_ESSENCE_ICE.png|32px]]
|[[Ice Essence]]
|The Titan Essence of the Ice Titan [[Vørst]].
|colspan="2" style="text-align:center;"|''Not for sale''
|-
|-
|}
|}

Latest revision as of 10:33, 21 February 2024

Items are in-game objects that assist the player in the game in some form. Some items are held items, which can be given to and sometimes automatically consumed by Coromon. There are many types of items, such as Spinners, Fruits and Scents. In game, they are separated by 6 categories: Cakes, Clothing, Spinners, Held Items, Key Items and Other.

List of Items

Cakes

Image Name Description GoldIcon.png Buy GoldIcon.png Sell
CAKE LEVEL UP.png Level Cake Increase the level of a Coromon by 1 full level. ??? Not for sale
Health
CAKE RECOVER HEALTH 1.png HP Cake (S) Restore 20 HP. 250 125
CAKE RECOVER HEALTH 2.png HP Cake (M) Restore 50 HP. 700 350
CAKE RECOVER HEALTH 3.png HP Cake (L) Restore 200 HP. 1200 600
CAKE RECOVER HEALTH 4.png HP Cake (XL) Restore all HP. 2500 1250
Energy
CAKE RECOVER ENERGY 1.png SP Cake (S) Restore 20 SP. Overcharges 5 SP if applicable 150 75
CAKE RECOVER ENERGY 2.png SP Cake (M) Restore 25 SP. Overcharges 10 SP if applicable 250 125
CAKE RECOVER ENERGY 3.png SP Cake (L) Restore 35 SP. Overcharges 15 SP if applicable 400 200
CAKE RECOVER ENERGY 4.png SP Cake (XL) Restore all SP. Overcharges 15 SP if applicable 800 400
Combi
CAKE RECOVER HEALTH AND ENERGY 1.png Combi Cake (S) Restore 15 HP and 15 SP. Overcharges 5 SP if applicable 550 275
CAKE RECOVER HEALTH AND ENERGY 2.png Combi Cake (M) Restore 40 HP and 20 SP. Overcharges 10 SP if applicable 1200 600
CAKE RECOVER HEALTH AND ENERGY 3.png Combi Cake (L) Restore 150 HP and 25 SP. Overcharges 15 SP if applicable 2000 1000
CAKE RECOVER HEALTH AND ENERGY 4.png Combi Cake (XL) Restore all HP and SP. Overcharges 15 SP if applicable 4000 2000
Battle
CAKE RECOVER HEALTH AND APPLY STATBOOST SPECIALATTACK 1.png HP+Attack Cake Restore all HP and increase Attack stat by 1 stage. 4000 2000
CAKE RECOVER HEALTH AND APPLY STATBOOST ATTACK 1.png HP+Sp.Atk. Cake Restore all HP and increase Sp.Attack stat by 1 stage. 4000 2000
CAKE RECOVER HEALTH AND APPLY STATBOOST DEFENSE 1.png HP+Defense Cake Restore all HP and increase Defense stat by 1 stage. 4000 2000
CAKE RECOVER HEALTH AND APPLY STATBOOST SPECIALDEFENSE 1.png HP+Sp.Def. Cake Restore all HP and increase Sp.Defense stat by 1 stage. 4000 2000
CAKE APPLY STATBOOST ATTACK 1.png Attack Cake (S) Increases Attack 1 stage for one battle. 500 250
CAKE APPLY STATBOOST ATTACK 2.png Attack Cake (L) Increases Attack 2 stages for one battle. 1500 750
CAKE APPLY STATBOOST DEFENSE 1.png Defense Cake (S) Increase Defense 1 stage for one battle. 450 225
CAKE APPLY STATBOOST DEFENSE 2.png Defense Cake (L) Increase Defense 2 stages for one battle. 1350 675
CAKE APPLY STATBOOST SPECIALATTACK 1.png Sp. Atk. Cake (S) Increase Sp. Attack 1 stage for one battle. 450 225
CAKE APPLY STATBOOST SPECIALATTACK 2.png Sp. Atk. Cake (L) Increase Sp. Attack 2 stages for one battle. 1350 675
CAKE APPLY STATBOOST SPECIALDEFENSE 1.png Sp. Def. Cake (S) Increase Sp. Defense 1 stage for one battle. 400 200
CAKE APPLY STATBOOST SPECIALDEFENSE 2.png Sp. Def. Cake (L) Increase Sp. Defense 2 stages for one battle. 1200 600
CAKE APPLY STATBOOST SPEED 1.png Speed Cake (S) Increase Speed 1 stage for one battle. 250 125
CAKE APPLY STATBOOST SPEED 2.png Speed Cake (L) Increase Speed 2 stages for one battle. 750 375
CAKE APPLY STATBOOST ATTACK AND DEFENSE 1.png Physical Cake Increase Attack and Defense stat by 1 stage. 1450 725
CAKE APPLY STATBOOST SPECIALATTACK AND SPECIALDEFENSE 1.png Special Cake Increase Sp. Attack and Sp. Defense stat by 1 stage. 1300 650
Status
CAKE CURE CONDITION BURN.png Iced Cake Cure a Coromon of its burn. 350 175
CAKE CURE CONDITION CURSE.png Lifted Cake Cure a Coromon of its curse. 300 150
CAKE CURE CONDITION FREEZE.png Spicy Cake Thaw out a Coromon, removing freeze. 200 100
Clear Cake.png Clear Cake Cures a Coromon of haziness. 200 100
CAKE CURE CONDITION POISON.png Detox Cake Remove poison from a Coromon. 300 150
CAKE CURE CONDITION SHOCK.png Ground Cake Cure a Coromon of its shock. 350 175
CAKE CURE CONDITION SLEEP.png Cafi Cake Cures a Coromon from sleep. 200 100
CAKE CURE CONDITION.png Cleanse Cake Cures all status problems. Not for sale Not for sale
Revive
REVIVE SHARD.png Phoenix Shard Revive a Coromon and restore half of its HP. 1500 750
REVIVE STONE.png Phoenix Stone Revive a Coromon and restore all of its HP. 4000 2000

Clothing

Image Name Acquisition
Outfits
OUTFIT GUARD.png Guard Outfit Obtained in Darudic during the story mission.
OUTFIT ROBES.png Robes Outfit Found in chest in Haunted Halls.
OUTFIT WALDO.png Stealth Outfit Randomize the appearance of the player 100 times in a row.
OUTFIT SANTA.png Santa Outfit Interact with the Christmas tree in Lux Solis Campus during Christmas.
OUTFIT ICE COAT.png Warm Coat After giving shopkeeper in Alavi the Coupon Coat from Sigrid and then either a 27 Bloby A.pngBloby or GoldIcon.png 50,000
Gauntlet
GAUNTLET LUXSOLIS.png Gauntlet Talking to the receptionist when first arriving at the Lux Solis Campus.
GAUNTLET LUXSOLIS GOLD.png Gold Gauntlet Pushing a button in the R&D Lab, getting 100 as response.
Glasses
GLASSES SLIM GREY.png Glasses Received during Prologue.
Headgear
HEADGEAR TROPHY HAT GOLD.png Golden Trophy Reward for 1st, 2nd and 3rd places at the end of each CoroNet season.
HEADGEAR TROPHY HAT SILVER.png Silver Trophy
HEADGEAR TROPHY HAT BRONZE.png Bronze Trophy
HEADGEAR DEMO STAR.png Demo Star Reward for completing the Demo version of the game prior to full release.
HEADGEAR PUMPKIN.png Pumpkin Hat Interact with the pumpkin inside Mary's House, in Hayville, during Halloween.
HEADGEAR BUNNY.png Bunny Ears Interact with a scarecrow in Hayville during Easter.
HEADGEAR HIGH HAT.png Top Hat Found in Pawbury Furclaw Manor.
HEADGEAR CAT.png Purrgy Ears Found in Dojo Grounds.
HEADGEAR BOOK.png Bookworm After completing the Battle of Wits quest.
HEADGEAR LEAF.png Leaf Found in the Soggy Swamp area.
HEADGEAR WORKER.png Worker Helm Received in Buzzlet Lab during the story.
HEADGEAR KARATEBAND.png Sun Band Received after completing Light Sensei's training in Dojo Grounds.
HEADGEAR AMISH.png Amish Hat Found in a box in a secret passage to the right of the Hayville Entrance.
HEADGEAR MAGNET.png Magnet Hat After completing the Buzzlet Delivery quest.
HEADGEAR BUBBLE.png Bubbles Hair Clip Found within the Vermeer Grotto.
HEADGEAR COWBOY.png Cowboy Hat Found after completing the Skuldra Statue puzzle in Pyramid of Sart.
HEADGEAR WITCH.png Witch Hat Found inside Witch's House in Pawbury.
HEADGEAR VIKING.png Viking Found inside Viking House in Alavi.
HEADGEAR BOW BIG.png Big bow Found inside Sigrid's House in Alavi.
HEADGEAR CHEF.png Chef's hat Given by Olivia in Alavi for completing her quest Scented Stew.
Cakes Headgear.png Cake Headgear Found in a chest on top of the counter in the Shop in Lux Solis Campus
Clothing
CLOTHING LAB.png Lab Coat Received during Prologue.
CLOTHING TOWEL LOW.png Low Towel Received when visiting the Spa in Darudic.
CLOTHING TOWEL HIGH.png High Towel Received when visiting the Spa in Darudic.

Spinners

Image Name Description GoldIcon.png Buy GoldIcon.png Sell
Standard
SPINNER REGULAR 1.png Spinner A device for catching Coromon. 200 100
SPINNER REGULAR 2.png Silver Spinner A device for catching Coromon. More effective than a Spinner. 600 300
SPINNER REGULAR 3.png Golden Spinner A device for catching Coromon. More effective than a Silver Spinner. 1200 600
SPINNER PLATINUM.png Platinum Spinner The ultimate spinner. It will catch any wild Coromon without fail. Not for sale 100
Elemental
SPINNER ELEMENT NORMAL.png Plain Spinner A Spinner designed to efficiently catch Normal Type Coromon. 500 100
SPINNER ELEMENT GHOST.png Spooky Spinner A Spinner designed to catch Ghost Type Coromon. 500 100
SPINNER ELEMENT ELECTRIC.png Static Spinner A Spinner designed to catch Electric Type Coromon. 500 100
SPINNER ELEMENT SAND.png Ground Spinner A spinner designed to catch Sand Type Coromon. 749 100
SPINNER ELEMENT FIRE.png Hot Spinner A spinner designed to catch Fire Type Coromon. 500 100
SPINNER ELEMENT ICE.png Icy Spinner A spinner designed to catch Ice Type Coromon. 500 100
SPINNER ELEMENT WATER.png Splash Spinner A spinner designed to catch Water Type Coromon. 500 100
Special
SPINNER ELEMENT FIRE.png Light Sensei Spinner A Spinner for Light Sensei's challenge. Not for sale Not for sale
SPINNER DREAM.png Dream Spinner A Spinner wich makes it easier to catch sleeping Coromon. 300 150
SPINNER HEAL.png Heal Spinner A Spinner which fully restores HP, SP and status problems when catching a Coromon. 300 150
SPINNER SURPRISE.png Trick Spinner A Spinner that is most effective when used at the start of a battle. 300 150
SPINNER PLATINUM.png Insane Spinner A spinner which can be used to capture coromon for quest on insane difficulty. Not for sale Not for sale

Held Items

Image Name Description GoldIcon.png Buy GoldIcon.png Sell
Stones
HOLD BLOCK ENTRY HAZARD EFFECT.png Brume Gem Prevent getting affected by entry hazards. 6000 3000
HOLD INCREASE ATTACK BUT LOCK SKILL.png Pista Stone The Coromon increases its Attack by 50% but can only use the first Skill it uses in each battle. Not for sale Not for sale
HOLD INCREASE SPECIALATTACK BUT LOCK SKILL.png Almo Stone The Coromon increases its Sp. Attack by 50% but can only use the first Skill it uses in each battle. Not for sale Not for sale
HOLD INCREASE DEFENSE BUT DISABLE STATUS SKILLS.png Maca Stone The Coromon increases its Defense by 50% but can no longer use status skills. Not for sale 2000
HOLD INCREASE SPECIALDEFENSE BUT DISABLE STATUS SKILLS.png Peca Stone The Coromon increases its Sp. Defense by 50% but can no longer use status skills. Not for sale 2000
HOLD INCREASE SPEED BUT LOCK SKILL.png Acor Stone The Coromon increases its Speed by 50% but can no longer use status skills. Not for sale Not for sale
HOLD INCREASE SKILL DAMAGE AND ENERGY COST.png Overcharger Gem The Coromon deals 25% increased damage, but requires 5 more SP to use skills. Not for sale 2000
HOLD INCREASE TRAIT ENHANCEMENT STAGE.png Enhancer Gem Enhance the Trait of the Coromon by 1 stage. 5000 2000
HOLD RECOVER HEALTH.png Revitaliser Gem Restores some HP after each turn. (6% of Max HP) Not for sale 2000
HOLD REFLECT DAMAGE ON CONTACT.png Kiwano Rock All attackers making contact suffer from 15% recoil damage. 6000 3000
HOLD REDUCE ENERGY COST.png Energiser Gem Reduces the SP cost of your skills by 1. Not for sale 2000
HOLD EXTEND WEATHER RAIN.png Saphiro Summoned Rain lasts 3 rounds longer. Not for sale 2000
HOLD EXTEND WEATHER SANDSTORM.png Ambrio Summoned Sandstorm lasts 3 rounds longer. Not for sale 2000
HOLD EXTEND WEATHER SNOW.png Pearlio Summoned Snow lasts 3 rounds longer. Not for sale 2000
HOLD EXTEND WEATHER TWILIGHT.png Amethio Summoned Twilight lasts 3 rounds longer. Not for sale 2000
HOLD BLOCK WEATHER EFFECT EFFECT.png Nullifier Rock Prevents getting affected by weather effects. Not for sale 4000
HOLD REPEL.png Stinky Disc Repels wild Coromon if held by your leading Squad member. 5000 2000
HOLD DECREASE HEALTH.png Fear Disc Attracts already hurt wild Coromon if held by your leading Squad member. 5000 2000
HOLD LAZY XP.png Lazy Gem Earn some XP when the holder did not participate in the battle. 20000 10
HOLD LAZY XP PREMIUM.png Sloth Gem Earn a lot of XP when the holder did not participate in the battle. Not for sale 10
HOLD EXTRA XP.png Smart Gem Earn extra XP after participating in a battle. 30000 10
HOLD EXTRA GOLD.png Gold Lump Earn extra gold after a battle. Not for sale 10
Fruits
FRUIT SKIP CHARGE.png Cham Fruit Instantly fires a charge attack. 500
FRUIT CLAMP FATAL DAMAGE.png Cado Fruit When the Coromon has full HP, prevents HP falling below 1. 500
FRUIT CURE CONDITION.png Paya Fruit Removes any condition immediately when applied. 500
FRUIT RECOVER ENERGY.png Mull Fruit Restores to 75% SP when nearing exhaustion. 125
FRUIT RECOVER HEALTH.png Juba Fruit Restores to 50% HP when in danger. 125
FRUIT RECOVER HEALTH RISK CONDITION.png Canul Fruit Restores to 70% HP when in danger, at the risk of getting a status ailment. 125
FRUIT REDUCE EFFECTIVE.png Unip Fruit Reduces damage taken when hit by a very effective attack. 250
FRUIT APPLY STATBOOST ATTACK.png Oki Fruit Increases the Attack of the Coromon when in danger. 125
FRUIT SKILL POWER BOOST ELECTRIC.png Sur Fruit Increases Skill Power when using an Electric attack. 125
FRUIT SKILL POWER BOOST FIRE.png Chaik Fruit Increases Skill Power when using a Fire attack. 125
FRUIT SKILL POWER BOOST GHOST.png Mais Fruit Increases Skill Power when using a Ghost attack. 125
FRUIT SKILL POWER BOOST ICE.png Ras Fruit Increases Skill Power when using an Ice attack. 125
FRUIT SKILL POWER BOOST NORMAL.png Pomo Fruit Increases Skill Power when using a Normal attack. 125
FRUIT SKILL POWER BOOST SAND.png Pix Fruit Increases Skill Power when using a Sand attack. 125
FRUIT SKILL POWER BOOST WATER.png Sopo Fruit Increases Skill Power when using a Water attack. 125
FRUIT APPLY STATBOOST ATTACK AND SPECIALATTACK ON EFFECTIVE HIT.png Zum Fruit Increases Attack and Sp. Attack by 2 stages after getting hit by a very effective attack. 125
FRUIT APPLY STATBOOST SPECIALATTACK.png Dally Fruit Increases the Sp. Attack of the Coromon when in danger. 125
FRUIT APPLY STATBOOST SPECIALDEFENSE.png Liu Fruit Increases the Sp. Defense of the Coromon when in danger. 125
FRUIT APPLY STATBOOST SPEED.png Hor Fruit Increases the Speed of the Coromon when in danger. 125
FRUIT APPLY STATBOOST SPEED ON EFFECTIVE HIT.png Fari Fruit Increases Speed after getting hit by a very effective attack. 125
FRUIT CURE CONDITION BURN.png Duria Fruit Removes the burn immediately when getting burned. 125
FRUIT CURE CONDITION CURSE.png Grapa Fruit Lifts the curse immediately when getting cursed. 125
FRUIT CURE CONDITION DROWSY.png Gao Fruit Wakes up immediately when falling asleep. 125
FRUIT CURE CONDITION FREEZE.png Crany Fruit Defrosts immediately when getting frozen. 125
FRUIT CURE CONDITION HAZY.png Jel Fruit Regains focus immediately when starting to feel hazy. 125
FRUIT CURE CONDITION POISON.png Fik Fruit Removes the poison immediately when getting poisoned. 125
FRUIT CURE CONDITION SHOCK.png Cuco Fruit Removes the shock immediately when getting shocked. 125
FRUIT APPLY STATBOOST DEFENSE.png Dip Fruit Increases the Defense of the Coromon when in danger. 125
FRUIT REDUCE CRITICAL.png Tama Fruit Reduces damage taken when hit by a critical hit. 250
FRUIT XP BOOST.png Ber Fruit Increases XP gained when participating in a battle. 500

Gardening

Image Name Description GoldIcon.png Buy GoldIcon.png Sell
SCENT RECIPE BOOK.png Scent Recipe Book A book that holds recipes to craft scents. N/A N/A
POCKET SNIPS.png Pocket Snips Snips specially designed to safely snip Scented Super Shrooms. N/A N/A
Shrooms
SWAMP MUSHROOM PINK.png Mintshroom Very fresh, use with pungent scents to neutralize the overall smell. N/A N/A
SWAMP MUSHROOM GREEN.png Grimshroom Rather Bitter, 90% of Coromon hate it, 10% love it. N/A N/A
SWAMP MUSHROOM RED.png Sweatshroom Spicy, even one whiff will sweat the dickens out of you. N/A N/A
SWAMP MUSHROOM BLUE.png Zenshroom Extremely chill. Will lessen the strong side effects of some scents. N/A N/A
SWAMP MUSHROOM YELLOW.png Sweetshroom Very sugary, be careful if you have a weakness for sweets. N/A N/A
SWAMP MUSHROOM PURPLE.png Fungus Gross, but extremely useful in making scents more pungent. N/A N/A
Scents
SCENT REPEL LOWER LEVEL.png Stinky Scent Repels Coromon weaker than your leading Squad member for 3 minutes. 600 300
SCENT INCREASE LEVEL.png Protein Scent Attracts Coromon with a higher level for 3 minutes. 800 400
SCENT DECREASE HEALTH.png Fear Scent Can attract Coromon which are already hurt for 3 minutes. 1200 600
SCENT ADD POTENTIAL ROLL.png Potent Scent Attracts Coromon with higher Potential for 6 minutes. 2000 1000
SCENT APPLY CONDITION BURN.png Pepper Scent Has a chance to apply burn on wild Coromon for 3 minutes. 1200 600
SCENT APPLY CONDITION CURSE.png Doom Scent Has a chance to apply curse on wild Coromon for 3 minutes. 1200 600
SCENT APPLY CONDITION FREEZE.png Frigid Scent Has a chance to apply freeze on wild Coromon for 3 minutes. 1200 600
SCENT APPLY CONDITION HAZY.png Foggy Scent Has a chance to apply haziness on wild Coromon for 3 minutes. 1200 600
SCENT APPLY CONDITION POISON.png Toxic Scent Has a chance to apply poison on wild Coromon for 3 minutes. 1200 600
SCENT APPLY CONDITION SHOCK.png Charged Scent Has a chance to apply shock on wild Coromon for 3 minutes. 1200 600
SCENT APPLY CONDITION SLEEP.png Ether Scent Has a chance to apply sleep on wild Coromon for 3 minutes. 1200 600

Key Items

Image Name Description
Gadgets
LUX PHONE.png LuxPhone The latest Luxphone X.
LUX LURE.png Lux Lure Lure a wild Coromon inhabiting the current area which you have not caught before
REMOTE MONSTER STORAGE.png Coromon Storage Store or withdraw Coromon from your Coromon Storage on-the-go.
FRUIT DRONE.png Fruit Drone Retrieves all of the ripe Fruits in Velua with the press of a button!
LUX TRAINERCARD.png LS Trainer Card "(Trainer name), Lux Solis trainer."
RUNNING SHOES.png Running Shoes Running Shoes use compressed air to propel the wearer, allowing them to run faster than usual.
EVOLVE BLOCKER.png Evo Block This device can attune its frequency to specific Coromon to prevent them from evolving.
POTENTIAL READER.png Potential Reader Read the Potential of any Coromon outside of battle.
POTENTIAL READER PREMIUM.png Battle Reader Read the Potential of any Coromon in a battle.
DRILL SHOVEL SILVER.png Drill Shovel (S) A shovel with a small gem detection range.
DRILL SHOVEL GOLD.png Drill Shovel (G) A shovel with a large gem detection range.
SURFBOARD.png LuxBoard Traverse the waters in style.
LUX GOLD MAGNET.png Gold Magnet Earn more gold after a battle.
LUX KITCHEN.png Lux Kitchen Combine your Fruits to bake a medicinal cake.
ITEM FINDER.png LuxLocator Reveals hidden items around you. (Unavailable in demo)
Handbooks
TYPE EFFECTIVENESS MANUAL.png Type Manual Type effectiveness manual
HANDBOOK DIFFICULTY.png Difficulty handbook We all have difficulties
HANDBOOK CONDITIONS.png Condition handbook A handy handbook explaining all conditions
HANDBOOK CONDITIONS.png Coromon handbook A travel journal: my journey across Velua
HANDBOOK TRAINERS.png Trainer handbook Of Coromon and trainers
HANDBOOK STATS.png Stats handbook An in-depth analysis of Coromon stats
HANDBOOK WEATHER.png Weather handbook Weather the weather
HANDBOOK SKILLS.png Skills handbook Skills, do you have them?
HANDBOOK TRAITS.png Traits handbook What makes a Coromon unique: Traits
HANDBOOK POTENTIAL.png Potential handbook Potential comes with experience
Quests
DarudicEntryPass.png Darudic Entry Pass This pass grants the holder access to the Trainer Hub in Darudic.
GateKey.png Gate Key A key to the gate leading to the Monastery of Illuginn.
CORE STONE.png Core Stone A mysterious artifact capable of unleashing unknown power.
Carrot.png Carrot A carrot.

Skill Flashes

Image Name Description GoldIcon.png Buy GoldIcon.png Sell
SKILL FLASH.png Skill Flash 1 Flash the Mist Skill to a Coromon. Not for sale 100
SKILL FLASH.png Skill Flash 2 Flash the Distract Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 3 Flash the Tactical Slam Skill to a Coromon. Not for sale 100
SKILL FLASH.png Skill Flash 4 Flash the Ignite Skill to a Coromon. Not for sale 100
SKILL FLASH.png Skill Flash 5 Flash the Ball of Darkness Skill to a Coromon. Not for sale 100
SKILL FLASH.png Skill Flash 6 Flash the Fridgid Barrier Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 7 Flash the EMP Skill to a Coromon. 1000 100
SKILL FLASH.png Skill Flash 8 Flash the Inspect Scent Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 9 Flash the Epiphany Skill to a Coromon. 1500 150
SKILL FLASH.png Skill Flash 10 Flash the Bubble Blower Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 11 Flash the Scream Skill to a Coromon. Not for sale 100
SKILL FLASH.png Skill Flash 12 Flash the Slush Skill to a Coromon. Not for sale 100
SKILL FLASH.png Skill Flash 14 Flash the Taser Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 15 Flash the Disable Skill to a Coromon. 1500 150
SKILL FLASH.png Skill Flash 16 Flash the Snowball Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 17 Flash the Heatwave Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 18 Flash the Whoosh Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 19 Flash the Deep Cut Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 20 Flash the Phantom Spike Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 21 Flash the Monsoon Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 22 Flash the Artificial Night Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 23 Flash the Icy Flurry Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 25 Flash the Dirty Snow Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 26 Flash the Feint Bursts Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 27 Flash the Detonate Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 28 Flash the Cute Pose Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 31 Flash the Disable Heal Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 33 Flash the Sandspout Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 34 Flash the Super Drain Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 35 Flash the Lightning Strike Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 36 Flash the Fire Up Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 37 Flash the Inner Peace Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 38 Flash the All In Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 39 Flash the Drain Skill to a Coromon. 1500 150
SKILL FLASH.png Skill Flash 40 Flash the Glass Cannon Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 41 Flash the Flying Kick Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 42 Flash the Feint Spurts Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 43 Flash the Smokescreen Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 44 Flash the Clearing Wind Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 45 Flash the Splash Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 46 Flash the Beat Up Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 47 Flash the Quicksand Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 48 Flash the Concentrate Skill to a Coromon. 1000 100
SKILL FLASH.png Skill Flash 49 Flash the Sumo Stance Skill to a Coromon. 150
SKILL FLASH.png Skill Flash 50 Flash the Agility Training Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 51 Flash the Tempest Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 52 Flash the Sandman Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 53 Flash the Splatter Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 55 Flash the SnowFall Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 56 Flash the Precision Eye Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 57 Flash the Precision Punch Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 58 Flash the Rage Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 59 Flash the Crunch Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 60 Flash the Last Stand Skill to a Coromon. 2000 200
SKILL FLASH.png Skill Flash 61 Flash the Poison Chomp Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 62 Flash the Desert Winds Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 63 Flash the Berserk Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 64 Flash the Smackdown Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 65 Flash the Scary Vision Skill to a Coromon. 1000 100
SKILL FLASH.png Skill Flash 66 Flash the Geyser Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 67 Flash the Reconstruct Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 68 Flash the Fiery Breath Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 70 Flash the Time Warp Skill to a Coromon. 100
SKILL FLASH.png Skill Flash 71 Flash the Electrify Skill to a Coromon. 2000 200
SKILL FLASH.png Skill Flash 72 Flash the Rubber Web Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 73 Flash the Ninja Stance Skill to a Coromon. ???
SKILL FLASH.png Skill Flash 74 Flash the Spectral Lattice Skill to a Coromon. ???

Other

Image Name Description GoldIcon.png Buy GoldIcon.png Sell
Useables
PotentialStone.png Potential Stone Upgrade any Coromon to Potent Potential! Not for sale
SOL SODA.png Sol Soda A cool, refreshing drink that will surely cool you down. 2249 1000
DEVOLVE PILL.png Devolve Pill Feed this to a Coromon to devolve it by 1 stage. 1000 500
RECALL.png LuxRecall Recall to Lux Solis Campus. 600 250
RECALL REMOTE CONTROLLED.png LuxRecall RC Remote controlled LuxRecall. Not for sale
RECALL PREMIUM.png LuxRecall Plus Recall to any teleporter. Not for sale
DATA CHIP.png Data Chip This Gauntlet chip collects and stores all Coromon related actions you take. Not for sale
XP CHIP.png XP Chip This Gauntlet chip boosts XP earned for 10 minutes. Not for sale
ESCAPE FLASH.png Escape Flash Blind Coromon with a bright flash to ensure a clean escape from a wild battle. Not for sale
PURRGY NIBBLE.png Purrgy Nibbles Extra nutritious food for your Purrgy. 400 100
BEEHIVE.png Beehive A beehive which could attract unwanted attention. Not for sale
PERFECTION STONE.png Perfection Stone Turns your Starter Coromons into their Perfect forms. Not for sale
Shop coupons
SHOP COUPON.png Coupon 25% Get 25% of your total purchase back. Not for sale
SHOP COUPON.png Coupon 50% Get 50% of your total purchase back. Not for sale
SHOP COUPON.png Coupon 75% Get 75% of your total purchase back. Not for sale
SHOP COUPON.png Coupon 5 free A coupon to get the five most expensive items for free. Not for sale
GAUNTLET COUPON.png Gauntlet Coupon This coupon entitles you to receive one Gauntlet. Not for sale
SHOP COUPON.png Coupon Coat Get a Warm Coat for "free" at the Alavi market. Not for sale
Gems
GEM BLUE 1.png Blue Gem (s) A small valuable gem. Not for sale DRILL SHOVEL SILVER.png160 / DRILL SHOVEL GOLD.png120
GEM BLUE 2.png Blue Gem (m) A valuable gem. Not for sale DRILL SHOVEL SILVER.png800 / DRILL SHOVEL GOLD.png600
GEM BLUE 3.png Blue Gem (l) A large valuable gem. Not for sale DRILL SHOVEL SILVER.png3200 / DRILL SHOVEL GOLD.png2400
GEM GREEN 1.png Green Gem (s) A small valuable gem. Not for sale DRILL SHOVEL SILVER.png240 / DRILL SHOVEL GOLD.png180
GEM GREEN 2.png Green Gem (m) A valuable gem. Not for sale DRILL SHOVEL SILVER.png1200 / DRILL SHOVEL GOLD.png900
GEM GREEN 3.png Green Gem (l) A large valuable gem. Not for sale DRILL SHOVEL SILVER.png4800 / DRILL SHOVEL GOLD.png3600
GEM RED 1.png Red Gem (s) A small valuable gem. Not for sale DRILL SHOVEL SILVER.png320 / DRILL SHOVEL GOLD.png240
GEM RED 2.png Red Gem (m) A valuable gem. Not for sale DRILL SHOVEL SILVER.png1600 / DRILL SHOVEL GOLD.png1200
GEM RED 3.png Red Gem (l) A large valuable gem. Not for sale DRILL SHOVEL SILVER.png6400 / DRILL SHOVEL GOLD.png4800
Titan essences
TITAN ESSENCE ELECTRIC.png Electric Essence The Titan Essence of the Electric Titan Voltgar. Not for sale
TITAN ESSENCE GHOST.png Ghost Essence The Titan Essence of the Ghost Titan Illuginn. Not for sale
TITAN ESSENCE SAND.png Sand Essence The Titan Essence of the Sand Titan Sart. Not for sale
TITAN ESSENCE FIRE.png Fire Essence The Titan Essence of the Fire Titan Hozai. Not for sale
TITAN ESSENCE ICE.png Ice Essence The Titan Essence of the Ice Titan Vørst. Not for sale