|“||When your Coromon is afflicted with curse, do not panic! Curses can be broken.
The cursed Coromon will inverse all positive stat changes, doing the opposite of its intended effect. Stat changes which are already negative will not change.
|~ Condition Handbook|
In the demo, a cursed Coromon instead loses a fixed amount of its HP each turn, fainting in four rounds if the curse is not lifted.
Items that Lift Curse
Moves that Inflict Curse